Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Real Experience Mod (REM)
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Update: 12 Feb, 2018 @ 1:00pm

1. Removed +1000 party loyalty for Rome.
2. Rebalanced imperium levels’ and some other effects.
3. Added secessionists as rebels to major factions of Grand and August campaigns.
4. Redone diplomacy map (Baktria removed) and recruitment for Empire Divided campaign.
5. Made auxilia to all in ED campaign.
6. Made all factions playable in custom battle.
7. Added new emblems to several factions.
8. Removed cheat ability by sending magic statesmen in any province to get extra food from nowhere.
9. Made rebels armies stronger.
10. Now research and building's demolition cost money.

Update: 5 Feb, 2018 @ 4:03pm

1. Fixed game crash with secession for Rome faction.
2. Added tax penalty on higher imperium levels.
3. Some minor changes for balance.

Update: 3 Feb, 2018 @ 3:37pm

Some minor fixes.

Update: 3 Feb, 2018 @ 9:41am

1. Fixed game crash with other party Provoke.
2. Increased characters' leveling points.
3. Added new shields to some greek units.

Update: 2 Feb, 2018 @ 2:30pm

1. Fixed recruitment for Carthage and Syracuse in Grand campaign (need start new game).
2. Fixed bug with zero garrisons in Empire Divided campaign.
3. Increased garrisons in ED campaign. To all units added recruitment times, limits (caps), AOR regions.
4. Added new units and reskins of A. Boyarsky to ED campaign.
5. Some changes to garrisons of Greeks and Carthage.

Update: 1 Feb, 2018 @ 2:38am

1. Increased units’ limit for Rome in all campaigns.
2. Increased research time on higher difficulty levels.
3. Increased naval movement points in double time (including transports).
4. Some changes to army stances and edicts.
5. Added several new emblems to factions.

Update: 30 Jan, 2018 @ 2:39pm

1. Removed 95-100% of Corinthian helmets for units of Grand and Emperor Campaigns.
2. Added 7 factions as rebels in Grand Campaign: Nova Carthago, Celtici, Sardes, Triballi, Daorsi, Namnetes, Rugii.
3. Reskinned some greek units (uncluding Spartans).
4. Increased artillery costs and upkeep.
5. Auto resolver for player and AI rebalanced.
6. Added several emblems to factions.
7. Some minor fixes (including possible Slaves faction rare crash fix).

Update: 27 Jan, 2018 @ 10:19am