ARK: Survival Evolved

ARK: Survival Evolved

Kineko's Mod
Showing 21-30 of 52 entries
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Update: 11 Oct, 2019 @ 12:12pm

Version: 32

Added new K+ Smoker
- Quickly cook meat and fish
- Craft jerky quickly
- Runs on Charcoal and can turn wood quickly into charcoal
- Spoil times extended while smoking

K+ Valet:
- Fixed an issue that would cause dinos out of draw range to show as "Missing".

K+ Cooker:
- Fixed issue with sort order of K+ Kibble.
- Spoil times extended while cooking.

Structure Snapping:
- Improved the ability to disable snapping on all K+ structures that snap by pressing "G" while placing.

Update: 18 Sep, 2019 @ 9:29am

Version: 31

Corrected duplicate recipes in the K+ Cooker.

Update: 16 Sep, 2019 @ 12:28pm

Version: 30

Added all new kibble and dye recipes to the K+ Cooker.

Added a feature to disable auto-cooking in the K+ Cooker. When disabled, you can select one recipe to auto-craft instead.

Added feature to disable snapping of structures during placement. Just press "G" to disable snapping.

Update: 18 Mar, 2019 @ 5:06pm

Version: 29

Corrected valet dino filter to re-display the filter when changing views. Added clear "X" button.

Updated cooker to allow faster cooking speeds with different fuels. Added Thatch and Wood as valid fuels (1x). Now Sparkpowder (4x) and Gasoline (12x) have improved speeds.

Update: 6 Mar, 2019 @ 1:06pm

Version: 28

Quick fix with new kibble station placement.

Corrected font color in valet to make it readable. Also enabled saving current location as new "home" location in the move screen by clicking on the distance. Distance now shows distance from home location instead of valet.

* Known issue * Have not yet resolved issue with dinos that are out of range showing as missing. Correct status is shown when dino returns to area.

Update: 6 Mar, 2019 @ 12:13pm

Version: 27

Classic Kibble Cooker (K+ Cooker) added. Allows crafting of pre-update kibble.

Note: Kibble is crafted as "K+ old_kibble_name". The cooker then converts it automatically to the game kibble for use. Wait about 10 seconds. This timer can be updated via the GUI setting:

[K+ Mods]
Cooker_ScanDelayInSeconds=10.0

Update: 27 Feb, 2019 @ 9:35am

Version: 26

General update to all structures: Changed pickup time from 3 seconds to 2 seconds.

Valet changes:

Menu updated to include:
- Sort dinos by name or class
- Filter dinos by name (which includes class)
- Filter dinos by managed versus unmanged (in dino management menu)
- Filter dinos by manual versus all (in dino movement menu)

Added management modes:
- Automatic (this is the default mode, works as before, requires activation)
- Limited Range (good for wandering dinos, allows movement up to valet range, moves only if outside of range, requires activation)
- Manual (allows tracking of dinos but no automated movement, does not require activation)

Cryopod management:
- Valet will now scan all structures, creatures and players in range for cryopods containing managed dinos
- Reports name of structure/creature/player with managed dino cryopods and its range from valet
- Retrieve cryopods directly into your inventory using valet

Repair Station:
- Prior structure repairs now saved thru server restarts

Update: 20 Jan, 2019 @ 4:16am

Version: 25

Added automatic identification of un-cryopoded creatures into mod. Note that this happens on each scan or when you open the menu and the creature must be out of "cryo sickness" before this can take place.

Filtered the "Move" menu on the valet to only show dinos that are at least 0.1 foundation away from their designated locations to remove most of the noise.

Fixed several engram names to match the item description to allow engram overrides as noted in the discussions page.

Update: 18 Jan, 2019 @ 1:42pm

Version: 24

Corrected an error in range calculations in the valet that would allow unlimited distance movement.
Added new feature to allow the above "bug" to be turned on if desired:
Valet_AllowDinoRecovery=true
This disables the manual range limit (automatic movement is not affected). Note that this will only work if the dino is alive and on the map (not frozen in a cryopod, for example).

Enhanced menus to highlight which tab is open (Valet and RepairStation)

Update: 17 Jan, 2019 @ 3:59pm

Version: 23

Integrated the K+ Valet into the mod. Multiple enhancements including:
- A new UI
- All management occurs thru the valet structure using normal menus
- Each valet is independent and manages its dinos separately (improves performance)
- Valet now remembers dinos when they are in cryopods and can reconnect (requires player to open UI after dino is restored at least once)
- Valet no longer automatically removes old dinos (as they may be in cryopod)