XCOM 2
Core Room Slots
Showing 1-10 of 16 entries
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Update: 17 Dec, 2018 @ 2:42pm

Bar projects should now properly update to reflect how much will a unit has.

Update: 17 Nov, 2018 @ 8:12am

Fixed redscreen that would occur when selecting troops in the bar for a covert action.

Update: 3 Nov, 2018 @ 10:16am

Soldiers assigned to the bar should now still be selectable for missions or covert actions.

Update: 7 Oct, 2018 @ 2:00pm

Added additional none checks in UpdateDLC hook.

Update: 1 Jul, 2018 @ 10:32pm

Fixed bar recovery not resolving properly.

Update: 1 Jul, 2018 @ 6:47pm

Status of soldiers in the bar should now be properly shown.

Update: 29 Jun, 2018 @ 12:13pm

Bar Will Recovery Slots now prevent a soldier from being used in other places until they're removed from the bar. This is to help cut down on "unable to be removed" issues with soldiers.

Update: 27 Apr, 2018 @ 5:03am

Bar slots now properly exclude soldiers busy doing something else.

Update: 22 Apr, 2018 @ 6:04pm

Research Engineer Slots now have fully working method of adding Engineers to the slots.

Update: 10 Apr, 2018 @ 5:15pm

Altered Living Quarters bond slot logic some more.

Best I can do to compromise between performance and option availability.