Starbound

Starbound

The Essential Jetpack Mod
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Update: 25 Feb, 2018 @ 4:00am

25/2/2018

CHANGE LOG

- Added an experimental "surface recon" jetpack. An early game jetpack that offers levitation. Planning an equipment set that revolves around the use of this item and its status effect.

- Changed jetpack controller strength:
"boostSpeed" : 60,
"boostForce" : 80,
"energy per shot" : 8 (was 20)

Scripted new LUA files
- Skimmer jetpack has skimmergrav.lua (reworked a clone of levitation.lua)
- standard jetpack has jetpackgrav.lua (reworked a clone of lowgrav.lua)
- Advanced jetpack has zerograv.lua (slimmed down version of levitation.lua with properties of the lowgrav.lua)

- Made Dynamic changed to Advanced Jetpack
- mcontroller settings in lua script for Advanced jetpack triggers a conditional gravity.
- this allows the user to land safely without the effect of sliding and operates as a static triggered "on/off" switch.
- Users simply need to jump to activate the zero G flightmode.
- airFriction = 2 in mcontroller settings. This allows the user to come to a complete stop and ceases moving.
- added status.consumeResource("energy", 0.01) - this simulates fuel consumption like an aircraft.
- mcontroller.controlParameters({gravityMultiplier = 0.175, airFriction = 2}) - this kicks in when energy reserve is at 20 points and makes the user safely descend.

Update: 17 Feb, 2018 @ 3:00pm

Changelog 18/2/2018

- Changed crafting recipes for all items. All equipment will be available from Tier 4 onwards.
- Changed gravity for first jetopack to 0.175
- Changed gravity for Advanced Jetpack back to 0.001
- Changed controller thrust to a slower speed
- Changed controller energy usage
- Added Hazvest chestpiece: an upgrade of the regular jumpsuit to allow players to visit Cold and Hot planets. Provides extra protection

PENDING:
An all in one Ultimate Jetpack that provides protection to all plants and has WSAD movement. Currently working on the scripting.

Update: 15 Feb, 2018 @ 3:29am

Changelog 15/2/2018

- Added Jetpack Visor: Provides breath protection
- Added Jetpack Vest: Provides EPP features such as radiation protection
- Added Jetpack Boots which offer improved Jump Height
- Added Augment slot for Advanced Jetpack
- Fixed graphical bug that caused the Jetpack to jump frames
- Updated Advanced Jetpack graphics
- Updated jetpackgrav.statuseffec file and increased gravity from 0.001 to 0.01

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Pending Issues

- Unneccessary sliding with Advanced Jetpack
- Balance Issues with crafting costs and energy usage
- Optimizing jetpack movement and attempting to integrate WSAD movement into a keybinding system

Update: 13 Feb, 2018 @ 4:53pm

Change Log: 14/2/2018

Removed : "statusEffects" : [ { "stat" : "breathProtection", "amount" : 1.0 } ], : from jetpack.back file
(This will be re-added in future gear).

Added: New controller image
Added: JumpJet equipment - Enhanced version of the Jetpack. Requires the jetpack and a teleporter core to craft.
Added: New status effect specific for Enhanced Jetpack : "statusEffects" : [ "jetpackgrav" ],

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NOTES: User can move left / right with enhanced jetpack and fall very slowly. Jumping while running up hill without controllers will cause user to gain considerable altitude before falling slowly. Otherwise it is nearly impossible to jump while Enhanced Jetpack is active and controllers are mandatory to move.

Update: 12 Feb, 2018 @ 11:34am

ADDED: "breathProtection" to jetpack.back

"statusEffects" : [ "lowgrav", "jumpboost", "breathProtection" ]

Update: 12 Feb, 2018 @ 5:46am