Starbound

Starbound

Starbound Awakens - A continuation for the Star Wars Community Mod
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Update: 24 May, 2022 @ 3:20am

Update: 23 May, 2022 @ 2:23am

Update: 22 May, 2022 @ 11:41pm

Update: 22 May, 2022 @ 10:55pm

Droid masks - TC, L3 and 4-LOM - have been added but not fully implemented. I am merely keeping their assets locked in this update, for safekeeping.

Update: 22 May, 2022 @ 4:37am

Update: 21 May, 2022 @ 10:03pm

PHASE II IS COMPLETE.
Weapons have been rejigged as is the system for acquiring them, along with crafting.
Unfortunately it is suboptimal at best, and at present the only way to obtain them is to create Tenants. The Mandaloran Arms Dealer, along with the Smuggler, will sell you weapons; however Tier 4/5 ranged weapons (max level for player-owned weapons) requires you to either craft your way up, or buy preloved ones from the Mandaloran Arms Dealer.

This system is going to be in place, until the first dungeons are produced for this mod. When exactly? unfortunately, I do not know.

(pending) LAST UPDATES:

Boba Fett armour, Rey costumes, are also pending.
Droid masks are also being considered (L3, 4LOM).

Update: 21 May, 2022 @ 7:42am

(minor update)
- Fixed a bug with craftable weapons that caused the game to crash (missing commas).
- Fixed the Weapons Assembly workbenches so that they look less derpy.

TO-DO

- Merchants need rejigging. Conventional merchants need to take over vanilla weapons, but Mandaloran merchant pool needs to be rejigged. Ditto black market weapons from the Smuggler.

Update: 21 May, 2022 @ 7:04am

PHASE II, continued.

Starbound Awakanes has been updated to 1.12!

Craftable, Star Wars (TM) themed weapons are now a thing. Unfortunately said weapons are still locked - we are trying to get merchants to supply black market versions of said weapons to get the ball rolling. Consult your local Mandaloran Weapons Dealers in the meantime.

Update: 20 May, 2022 @ 9:02pm

PHASE II:
Some ranged weapons rechecked, and had descriptions fixed. But possibly not all.
Access to them is also not properly done.

Once they are, all that is left is to add Rey's costume to the mix and modding for this mod will be over for another year.

Update: 20 May, 2022 @ 5:25am

PHASE II, continued:
Upgradeable melee weapons have been properly graded annotated and assigned to their appropriate workstations. Prototyping can be done from an Anvil, but the final kitbashing takes place on SWM workstations.

NEXT IN LINE: ranged weapons.