Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Waste Management
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Update: 29 May, 2019 @ 9:05am

Rule Breaking Change (well, kinda)
rule 2: subtract the metal waste rather than rounding up (caused an off by 1 error)

Update: 11 Mar, 2019 @ 7:03am

update to unity 2017.4.22f1
update modkit
fix shader issues

Update: 19 Nov, 2018 @ 11:59am

waste management now looks for every module that contains morse in their name, as well as simon sends (sorry porcu)

Update: 11 Oct, 2018 @ 8:06am

fix potential issue with leftovers resetting

Update: 9 Oct, 2018 @ 3:04pm

fix an issue with plastic resetting
fix a potential strike with TP force solve

Update: 27 Sep, 2018 @ 9:13am

fix bug with AAx3 and AAx4 batteries

Update: 19 Sep, 2018 @ 10:35am

fix leftover rounding rule

Update: 12 Sep, 2018 @ 2:58pm

fix internal rounding issues

Update: 12 Sep, 2018 @ 10:13am

Manual Reprint Required
changed decimal rule to round to the nearest integer instead of truncating

Update: 3 Sep, 2018 @ 6:26am

add reverse morse as a morse module