Sid Meier's Civilization V

Sid Meier's Civilization V

Corporations
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Update: 24 Apr, 2013 @ 7:31pm

- Fixes technology era bug

Update: 15 Apr, 2013 @ 6:47pm

- Flavors increased on Corporation technology to help assist the AI
- Corporation technology now requires Industrialization to research (was Economics)
- Corporation technology now leads to Replaceable Parts (also to help the AI)

Update: 1 Apr, 2013 @ 4:25pm

- Financial update notifications appear every 5 turns to tell owners of corporations how their franchises are doing (this is tunable in the Lua)
- +10 Gold yield on corporation wonders removed
- Maintenance cost of all franchises increased to 5
- Resource yields of all franchises increased
- Specialist slots in all franchises changed to Merchants to allow franchise owners an opportunity to spend less on maintenance/corporation fees
- Flavor values of corporations and franchises dramatically increased to attempt to increase AI usage
- Minor civilopedia errors corrected

Update: 8 Mar, 2013 @ 3:35pm