Garry's Mod

Garry's Mod

VJ Base
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Update: 13 Jun, 2013 @ 4:28pm

Quick update!
- If Keep Ragdolls is set to true, the Corpses will be collidable
- Improved fining enemy (Little bit)
- Fixed the SNPCs making way too much hurt sounds
- Fixed my SNPCs can't walk when Silveran's addons are installed
- Fixed a console error when my SNPCs tried to think
- Some other few bug fixes
- Updated the base
* Added Prop damage blocker

Update: 12 Jun, 2013 @ 5:02pm

NOTE: Give me some suggestions for the menu!
- Released a new SNPC Pack! Name: More Zombies (SNPCs)
- Added a Menu!
* A lot of customization
* Server-Friendly (Admins can only change things in the menu)
* Relationship changer
* Able to disable things in my SNPCs
* Able to change things in my SNPCs
* Some of the changes can be saved
* Able to reset the changes back to the default!
- You can now use commands through Console or through the menu to customize my SNPCs
- Added new notifications
* Tells if VJ Base is installed or it is getting problems or if it is not installed
* Added notification to the all of my addons to detect if VJ Base is missing or not
* Removed the huge spamming messages when entered a map
- Improved how far the SNPC can see
* This also makes them now see farther
- Updated the Base
- Fixed some bugs

Update: 1 Jun, 2013 @ 2:15pm

= Biggest Update Ever =
- Added Leaping Base! (One of the top to do list is done!)
- Added Gibing Code
- Updated the animal base
* Some Animnals now make a fear sound when something touch them
* Some animals now run away when something touchs them or damages them
* Some Animals are now friendly to Combine, Antlions, zombies and rebels
- Range attack has been updated
* Fixed the SNPCs that had range attack tried to do their range attack even when they dont see you
* Fixed some particles
* Fixed the projectile getting stuck if it goes through a lquid (Water, acid, etc...)
* Updated it for future ranged SNPCs
* Better Aiming
- Idle sounds now play even when AI is disabled
- Added a lot more sounds to most of the SNPCs
* More footstep sounds
* More Alert sounds
* More Hurt sounds
* More Idle sounds
* More Death sound
* A lot more sounds
- Better enemy finding!
* If a entity or a player shoots at one my SNPCs, it will now turn around and chase them
* If a entity or a player touches one of my SNPCs, it will turn around and chase them
* Fixed when being shot at, it would stop and then continue what it was doing
- My SNPCs no longer attack barnacle, crow, seagull, pigeon
- ADDED GOD MOD (It is only to test stuff on the SNPCs... Sorry...)
- Added Damages blocker
- Better damage type code
- Added damage control
- Updated the Sound Code
- Updated the SNPC base like a boss!
- If you now kill one my SNPCs, it will add a frag to your scoreboard (Just like killing a player)
- Fixed the melee and range attack animation cuting when being shot at
- Fixed some of the range attacks are being over powered
- Fixed the SNPCs that had range attack, when they were doing the melee attack the animation would break
- Fixed when one of my SNPC was killed it did not show the weapon kill icon
- Fixed the Skins of SNPCs being messed up when they died (If they had a custom Skin)
- Fixed some console errors
- Fixed some base bugs

Update: 11 May, 2013 @ 1:48pm

- Made a whole new Range Attack Code with a lot of bugs fixed!
- Updated the animal base
- Fixed some sound bugs and missing sounds
- Fixed a particle bug (When getting damaged)
- Fixed some bugs

Update: 27 Apr, 2013 @ 10:20am

- Updated the Blood code
* Fixed a blood particle spawning in the middle of the map
* Fixed some type of damages making errors in console
* Made the particles not spawn in some damages
- Fixed some footstep code bugs
* This includes when the AI is disabled, the world would still shake and sounds will still play
* Some of the SNPC's footstep sound being to loud
- AI Improvements:
* Now will try to go around more instead of trying to destroy the prop in front of it
* Automatic doors should now open when my SNPCs are near it
* Fixed a console error that was occurring because of the SNPC Movement
* Fixed allies killing each other for space
- Updated the animal code
- A lot of other bugs fixed

Update: 23 Mar, 2013 @ 9:55pm

- Added a Animal Base
- Added range attack base (Work in progress)
- Added Blood Decal (Blood spawns on the ground or when one of the SNPCs is hit)
- Added kill notice at the top right
- Made things easier to change for future SNPC packs
- Updated the base
- Fixed some sound bugs
- Fixed some bugs

Update: 10 Mar, 2013 @ 3:10pm

Addon Released!