Darkest Dungeon®

Darkest Dungeon®

'101 NEW TRINKETS!' Mod
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Update: 24 Sep, 2022 @ 4:44am

- Overhauled Brazilian translation (thanks //Sorran\\!)

Update: 28 Jul, 2022 @ 2:18am

- Updated simple chinese localization (thanks nbb!)

Update: 9 Jun, 2022 @ 1:16am

- Added the 'Steady Gloves' trinket!
> 'Common' rarity.
> +2 ACC
> +1 Minimum DMG
> -1 Maximum DMG

- Added the 'Drover's Bandana' trinket!
> Arbalest only.
> 'Uncommon' rarity.
> +2 DMG Multitarget Skills
> +5% CRIT Multitarget Skills
> -4 ACC

- Added the 'Dark Horse's Coin' trinket!
> 'Uncommon' rarity.
> +15 DODGE on First Round
> -1 SPD

- Added the 'Stone of Patience' trinket!
> 'Uncommon' rarity.
> +5% Virtue Chance
> +6 ACC after First Round
> -80% Stress on Passing Turn
> -4 SPD on First Round

- Added the 'Stone of Endurance' trinket!
> 'Rare' rarity.
> -10% DMG Taken
> +15% Stun Resist
> +8% Death Blow Resist
> -6 DODGE

- Added the 'Bruiser's Bracer' trinket!
> 'Rare' rarity.
> +20% Maximum DMG
> +15% Stun Skill Chance Melee Skills
> -4 DODGE
> -4 ACC

- Added the 'Druid's Spineflower' trinket!
> 'Rare' rarity.
> +8 ACC vs Blighted
> +20% Blight Skill Chance
> -20% Blight Resist

- Added the 'Petrified Quill' trinket!
> 'Rare' rarity.
> +10% DMG
> +4 ACC if HP below 40%
> +4 DODGE if HP below 40%
> +10% DMG Taken

- Added the 'Aplomb Hairpin' trinket!
> 'Rare' rarity.
> +8 ACC if HP above 70%
> +6% CRIT if HP above 70%
> +10% DMG Taken

- Added the 'Forgotten Knight's Helm' trinket!
> 'Rare' rarity.
> +5% PROT
> +15% DMG if HP above 50%
> +15% Stress if HP below 50%

- Added the 'First of Two' trinket!
> 'Rare' rarity.
> +2 SPD
> +15% DMG
> +10% Stress
> -8 DODGE
- Added the 'Second of Two' trinket!
> 'Rare' rarity.
> +8 DODGE
> -10% Stress
> -15% DMG
> -2 SPD
- Added the 'Two of Two' Set Bonus between the 'First of Two' and 'Second of Two' trinkets!
> +2 SPD
> +15% DMG
> -10% Stress
> +8 DODGE

- Added the 'Ashes to Ashes' trinket!
> 'Very Rare' rarity.
> +50% DMG vs Corpses
> +20% DMG if Target HP below 40%
> +66% Stress Heal Received on Killing Blow
> +15% Torch Burn Rate

- Added the 'Lord's Coronet' trinket!
> 'Very Rare' rarity.
> +10 ACC Melee Skills
> -15% Stress if in Position 1
> +15% Stun Resist if Torch above 75
> +6% Crits Received Chance

- Added the 'Noisemaker' trinket!
> 'Very Rare' rarity.
> +12 DODGE
> Mark Self on Action

- Added the 'Resistance Charm' trinket!
> 'Very Rare' rarity.
> +4 DODGE
> +20% All Effect Resistances
> -6 ACC
> +15% Stress

- Added the 'Skill Ring' trinket!
> 'Very Rare' rarity.
> +4 ACC
> +15% All Skill Chances
> -6 DODGE
> +15% Stress

- Added the 'Eventide Cloak' trinket!
> 'Common' rarity.
> x2 Multiplier on First Round:
> +4 DODGE
> -1 SPD

- Added the 'Survivor's Necklace' trinket!
> 'Rare' rarity.
> x2 Multiplier on Death's Door:
> +6 DODGE
> +20% Healing Received
> -4% CRIT
> -1 SPD

- Added the 'Warding Necklace' trinket!
> 'Very Rare' rarity.
> x2 Multiplier in Darkest Dungeon:
> +5 DODGE
> +5% Death Blow Resist
> +15% Bleed Resist
> +15% Debuff Resist
> -8% CRIT
> (The player can only have one of this trinket in their inventory.)

- Updated the 'Incantation' trinket.
> New design -
> From 0 to 100 Stress:
> +1 ACC per 8 Stress
> +1% CRIT per 12 Stress
> +1 SPD per 20 Stress
> -33% Stress Heal Received

- Updated the 'Embracement Cloak' trinket.
> New design -
> +5 DODGE per 25 Darkness
> -5% Stress per 25 Darkness
> -3% Chance Party Surprised per 25 Darkness
> -10% Virtue Chance

- Updated the 'Cat Tails' trinket.
> New design -
> +2 SPD if Afflicted
> +6% CRIT if Afflicted
> +10 DODGE if Afflicted
> -10% Virtue Chance
> +10% Stress

- Updated the 'Polluted Crux' trinket.
> Updated texture.

- Changed 'CRT' to 'CRIT'.

- Changed 'vs size #' to read 'vs size # and Above' (because that's how it actually works)
> Updated all inverse "not size 1" to size 2 and Above.

- Changed 'not vs [TYPE]' for inverse enemy type condition to read 'vs non-[TYPE]'.

Update: 27 May, 2022 @ 1:15pm

- Updated the 'Inquisitorial Matters' trinket.
> Monster Surprise Chance rule set to vs Unholy instead of in Ruins (works properly now).

- Updated the 'Brass' trinket.
> Monster Surprise Chance rule set to vs Human (works properly now) and increased from +10% to +15%.

- Updated the 'Quicksilver Flask' trinket.
> Reduced MAX HP penalty from -15% to -10%.

Update: 27 May, 2022 @ 2:32am

- Updated the 'Prima Oculus' trinket.
> Reduced +Stress on CRIT from +6 to +4.
> Changed 'No Stress Healing from Combat' to instead read 'No Stress Heal on CRIT or Kill'.

Update: 24 May, 2022 @ 3:24pm

- Added missing line to all non-English localization.

Update: 24 May, 2022 @ 3:23pm

- Updated the 'Prima Oculus' trinket.
> Removed '+20% Stress'.
> Added '+6 Stress on CRIT'.
> Added 'No Stress Healing from Combat'.

- Updated the 'Martyr's Chalice' trinket.
> Removed DMG bonus vs Unholy.
> Added '+10% Virtue Chance'.
> Reduced Healing Received penalty from -33% to -25%.
> Added +10% DMG Taken.

- Updated the 'Brass' trinket.
> Reduced Monster Surprise Chance from +15% to +10%, but also made it apply universally.

- Updated the 'Inquisitorial Matters' trinket.
> Changed Monster Surprise Chance bonus to be specific to the Ruins instead of to Unholy.

- Updated the 'Glossary' trinket.
> Added '-5% Stress'.
> Added '-3 DODGE'.

- Updated the 'Bequeathed Buffer' trinket.
> Updated texture.

- Updated the 'Hereditary Ward' trinket.
> Updated texture.

Update: 23 Feb, 2021 @ 10:36am

- Updated the 'Shepherd's Garb' trinket.
> Removed '-10% Stun Resist'.
> Added '-1 SPD if not in position 1'.
> Modified texture.

- Updated the 'Snare Drum' trinket.
> Added -2 ACC.

- Updated the 'Rabbit's Foot' trinket.
> Modified texture.

- Updated the 'Polluted Crux' trinket.
> Reduced both Blight and Disease resist from +20% to +15%.

- Updated the 'Putative Set of Eyes' trinket.
> Reduced Healing Received at Death's Door penalty from -66% to -60%.

- Updated the 'Trapmaker's Art' trinket.
> Reduced CRIT penalty from -4% to -3%.

- Updated the 'Omen Staff' trinket.
> Reduced ACC bonus vs Unholy from +7 to +6.

- Updated the 'Inviting Contract' trinket.
> Reduced ACC vs Marked from +10 to +6.

- Updated the 'Light in the Night' trinket.
> Reduced Monsters Surprised Chance penalty from -20% to -15%.

- Updated the 'Cat Tails' trinket.
> Reduced DMG bonus if Afflicted from +25% to +20%.

- Updated the 'Baneful Casting' trinket.
> Replaced the Move Resist penalty with a Stun Resist penalty.

- Updated the 'Martyr's Chalice' trinket.
> Updated texture.

- Updated the 'High-Roller's Dice' trinket.
> Added '+4% CRIT'.
> Reduced ACC bonus from +8 to +6.
> Reduced SPD bonus from +3 to +2.
> Removed -10% Virtue Chance.
> Added 'Can't be Guarded'

- Updated the 'Ancestor's Tocsin' trinket.
> Reduced CRITS Received bonus from -25% to -10%.

- Updated the 'Ancestor's Flambeau' trinket.
> Removed '-10% DMG Taken'.
> Reduced Torch Burn Rate bonus from -100% to -66%.

- Updated the 'Proselyte's Sigil' trinket.
> Reduced Stress Healing Received on CRIT bonus from +100% to +66%.
> Modified texture.

- Updated the Crits Received Chance tooltip.

- Updated the Armor Piercing tooltip.

- Added Guard color to the word "Guarded" in 'Can't Be Guarded'.

Update: 30 Oct, 2020 @ 6:55am

- Updated Chinese localization. (Thanks nbb!)

Update: 27 Sep, 2020 @ 10:49am

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