Sid Meier's Civilization VI

Sid Meier's Civilization VI

Expensive Nukes
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Update: 9 Oct, 2023 @ 2:00am

Works in 2023!
Let me know if you have any issues.

Update: 24 Oct, 2019 @ 11:35am

- added support for GS and RaF

Update: 19 May, 2018 @ 12:47pm

v0.21
- increased the range of Nuclear Device from 5 to 7
- increased the range of Thermonuclear Device from 7 to 14

Update: 7 Mar, 2018 @ 1:23pm

v0.2
- increased war weariness penalty for launching WMDs from 10 to 100
- increased fallout damage to units from 50 to 90
- decreased required diplomacy level for "WMD built" gossip from 4 to 1

Update: 6 Mar, 2018 @ 8:59am

v0.11
- fixed a minor mistake in WMDs.xml

Update: 5 Mar, 2018 @ 3:42pm

v0.1
- increased nuclear project production cost from 800 to 1500
- increased thermonuclear project production cost from 1000 to 2500
- decreased nuclear device range from 12 to 5
- decreased thermonuclear device range from 15 to 7
- increased maintenance cost of nuclear device from 13 to 100
- increased maintenance cost of thermonuclear device from 16 to 150