Tabletop Simulator

Tabletop Simulator

GRID - Customizable Table
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Update: 17 Mar, 2018 @ 11:24am

Changed top surface to be retracted by default to minimize collider issues (running an animation to retract it on load can cause things to fall through). If you're already using the table in a save, just replace the url of the assetbundle with the latest > http://cloud-3.steamusercontent.com/ugc/913541811575775877/AFC0CFD1E3C8A660FEA9516C147A0AE9512B7976/

Update: 16 Mar, 2018 @ 11:23am

Update: 16 Mar, 2018 @ 9:51am

Grid projection = true to the custom surface. Scripting only, just replace the remote script for the fix.

Update: 16 Mar, 2018 @ 8:09am

Major fix to the way the trays behave to prevent objects from falling to the floor when trays are retracted. Added surface retraction onload on a delay to pretent custom surfaces from being deleted on reload. Requires the latest assetbundle and scripting.

Update: 16 Mar, 2018 @ 8:09am

Update: 16 Mar, 2018 @ 8:06am

Update: 16 Mar, 2018 @ 8:06am

Update: 16 Mar, 2018 @ 8:04am

Update: 15 Mar, 2018 @ 9:01pm

Update: 15 Mar, 2018 @ 8:54pm