Divinity: Original Sin 2

Divinity: Original Sin 2

Helaene - Wyldfae Class
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Update: 28 May, 2018 @ 12:53pm

Version 1.0.8.0:

Added 'Champion' summons for Summoning 10+ with additional armor, abilities and vitality
* Champion Bear: Added Ground Smash, Claw and Cleanse Wounds
* Champion Boar: Added Contaminate, Cripple and Blink Strike
* Champion Owl: Added Tornado, Favourable Wind Aura, Evasive Maneuver

Update: 4 May, 2018 @ 2:29pm

Version 1.0.7.0:

* Added a reset object (carrot) outside the rabbit's burrow on the beach.
* Symbiotic Survival should now hopefully be safe for Undead.
* Wyld Hunt damage bonus decreased very slightly.

Update: 11 Apr, 2018 @ 7:01pm

Version 1.0.6.0:

* Sylvan Shade now only lasts for 1 turn and costs 2 AP, as it does not break on casting/action.
* Herbal Lore can no longer be cast on Undead as it was too OP.

Thanks to @EvilShuckle for the feedback!

Update: 8 Apr, 2018 @ 3:56pm

Version 1.0.5.0:

* fix multiple damage from allowing multiple targets in Earth Shards, Briar Rose in last update

Thanks @Sikareus!

Update: 7 Apr, 2018 @ 9:34am

Version 1.0.4.0:

* Beach chest should no longer spawn wands or staves, just skillbooks.
* Earth Shards and Briar Rose can now hit two different targets, rather than two projectiles to the same target.
* Quicksand now grants Favourable Wind to self and allies, and cooldown has been reduced by 1.
* Serpent Strike now has a slightly larger AoE and has a low chance of setting Poisoned status.
* Tangled Vines target area and visual effect size has been increased.
* Hurl Boulder impact area increased.
* Rock Wall now leaves oil behind and cooldown reduced by 1.

Thanks to @Bleedeagle and @Supposedly, Zeure for their helpful feedback!

Update: 24 Mar, 2018 @ 7:34pm

Version 1.0.3.0:

* Serpent Strike previously erroneously included extra weapon range, now removed
* Hurl Boulder area of effect reduced, Knockdown chance slightly increased
* Beehive area of effect increased
* Belladonna now causes Weak instead of Dazed, damage is now Poison
* Will o' the Wisp now does Earth damage rather than Air

Update: 22 Mar, 2018 @ 5:36am

Version 1.0.2.0:
* Added SUMMON tag to all summons for compatibility with my Buff All Summons mod
* Added rarer staffs to the trader's inventory

Checked Herbal Lore heal values per feedback, but can't reproduce the issue.

Update: 21 Mar, 2018 @ 6:46pm

Version 1.0.1.0:
* Removed initial damage "on apply" for Quicksand skill in hopes of avoiding the intermittent "infinite damage" issue. Reduced cooldown to 4 from 5 and increased slowness amount.

Update: 20 Mar, 2018 @ 5:11pm

Version 1.0.0.0 - Initial release