Divinity: Original Sin 2

Divinity: Original Sin 2

Odinblade's Spectre Class (Strength Override) (CLASSIC EDITION)
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Update: 5 Apr, 2018 @ 11:24pm

Bug Fixes:

  • Fixed an issue where the Rite of the Lich would apply Perish to allies.

Update: 5 Apr, 2018 @ 1:49pm

New features:

  • Added two new spells:
    • Malefic Discharge - Divine Tier
    • Cruel Intent - Adept Tier
  • Added and improved various spell and effect animations.

Adjustments:
  • Bonechill no longer Chills enemies hit. Instead, it will now create an icy surface in its wake.
  • Rite of the Lich now also hits enemies, applying Perish (reducing damage and physical resistance). Now requires Necromancy 4.
  • Increased Agony's damage by ~4%.
  • Increased Soul Pierce's damage by ~6% as it felt underwhelming later on in the game.
  • Increased cast range on Wither and Weaken Spirit from 5m to 8m.
  • Slightly improved Inflict Agony and Call of the Damned's skill descriptions.

Update: 1 Apr, 2018 @ 12:35am

Balancing:

  • Increased Annhiliating Purge's damage ~25% as it was feeling a bit lack-luster for a 2SP spell.

Bug Fixes:
  • Fixed an issue where the Bonechill and Corruption spells were not correctly incrementing Agony stacks in certain conditions.

Update: 31 Mar, 2018 @ 11:47am

Bug Fixes:

  • Fixed an issue with various custom animations where the sound randomly disappeared like a ghost. (Thanks to Kammiu for highlighting this issue!)

Update: 31 Mar, 2018 @ 7:22am

Added a new visual for the Spectre class in the character creation screen. Also changed the starting equipment on the boat from a staff to double daggers.

Update: 31 Mar, 2018 @ 4:29am

Uploaded to Steam Workshop.