Garry's Mod

Garry's Mod

Simple Useful Scripts
Showing 1-10 of 22 entries
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Update: 1 Aug, 2023 @ 9:19pm

  • [Changed] Entity ID tool will now print all info on primary fire, as there was genuinely no reason to split them up in the first place. 2017 me is a complete idiot and I want to slap him.

Update: 1 Aug, 2023 @ 5:12am

  • [Added] Entity ID tool

Update: 5 Dec, 2022 @ 11:39pm

  • [Fixed] Crap Item Cleanup no longer removes player items
  • [Changed] Optimized CIC code to reduce bloat

Update: 29 Oct, 2022 @ 6:36pm

  • [Added] Editable Jump Pad Entity. Look under Entities > Editors

Update: 20 Oct, 2022 @ 6:32pm

  • [Fixed] Issue where crap item cleanup would stop other hooks from loading, oops. (Thanks neen)

Update: 18 Oct, 2022 @ 4:32pm

  • [Added] function to automatically clean maps on load or admin cleanup, via boolean ("vnt_sus_sv_cic_auto")
  • [Changed] minor code cleanup

Update: 17 Oct, 2022 @ 10:48pm

  • [Added] Crap Item Cleaner function to remove all default map-spawned items and weapons.

Update: 1 Jun, 2022 @ 2:56am

  • [Added] Knock function with `knock`
  • [Added] Server-side Knock toggle with `vnt_sus_sv_knock`

Update: 31 May, 2022 @ 11:17pm

  • [Added] `V92` preset
  • [Added] drop weapon on death (`vnt_sus_sv_drop_death`)
  • `weapon_physgun`/`gmod_tool`/`gmod_camera` blacklisted by default, because otherwise you'll see shitloads of physguns laying around
  • [Changed] several forms from `ControlPanel` to `ComboBox` as the former don't like presets
  • [Changed] `vnt_sus_sv_use` is now `vnt_sus_cl_use` to reflect that it's a client setting
  • [Changed] `vnt_sus_sv_drop` is now `vnt_sus_cl_drop` to reflect that it's a client setting

Update: 12 May, 2022 @ 6:03am

  • [Added] Added option to block vanilla suicides with vnt_sus_sv_suicide_toggle
  • [Changed] Slight changes to options panel for easier use
  • [ToDo] Finish drop weapon on death option
  • [ToDo] Finish drop weapon animation affecting drop style
  • [ToDo] Throw weapon function