Arma 3
dzn Casual Gaming
Showing 1-10 of 16 entries
< 1  2 >
Update: 27 Mar @ 6:30am

v5.6.1

FIXED incorrect auth on all default settings

Update: 23 Mar @ 1:50am

Version 5.6

- Added 3 extra auth profiles (see readme)

Update: 23 Jan, 2024 @ 12:42pm

Update v.5.5

- Added Wallhackon map markers (including player's marker)
- Added Mine reveal feature (reveals mines to player's side; icons/map icons depends on used difficulty level)
- Fixed Weapon Sway not working with ACE3

Update: 5 Jan, 2024 @ 11:06am

Proper v5.4 release:

See below, plus:
Added loot (Weapon Holders, corpses, ammo boxes) category to Wallhack.
Added 50m wallhack radius for CQB.
Added hotkey for Wallhack
Fixed various bugs and tweaked performance issues related to new Wallhack.

Update: 4 Jan, 2024 @ 10:48am

Reverted to 5.3 due to bugged release.

Update: 4 Jan, 2024 @ 8:54am

v5.4:
Added Wallhack options to set HUD details, filter by Side and filter by Type.
Added Wallhack icons now show vehicle picture for proper identification, added fading of distant marks and enabled drawing of icons on the side of the screen, when not in the field of view.
Added Wallhack object filtering, excluding inactive (hidden and/or disabled) objects from marking.
Added Wallhack CBA settings for custom SQF code to filter out unwanted objects.
Added Wallhack 5000m radius option.
Fixed AI driver deletion (AI unit remained undeleted sometimes)
Tweaked Global Heal/Rating fix to use single remoteExec call for all clients.

Update: 30 Mar, 2021 @ 3:41am

v5.3:
FIXED Rallypoint's ACE actions
FIXED Mod initialization in MP in some situations

Update: 14 Mar, 2021 @ 2:12pm

v5.2:
Added Pinned Vehicles feature
Added Leave Vehicle feature
Added Authorization Profile feature
Added Weapon Sway & Recoil feature
Added Set in flight options for different altitudes (default 50m, 500, 1km, 3km, 5km, 10km)
Added few radius options for Wallhack feature (100m, 300m, 500m, 1km, 3km)
Changed Hover vehicle feature to save pitch-roll-yaw when hovering, on release - use speed before hover as default option for release speed
Changed Garage option to spawn vehicle only on DEPLOY button, otherwise vehicle deleted
Refactored settings, rallypoint, logging components
Fixed authorization logic and CBA settings on server
Fixed Land feature when used over sea
Fixed some MP issues when using vehicle by different clients same time

Update: 4 Jan, 2020 @ 5:32am

v5.1
- Fixed ACE healing after ACE Medical update
- Changed default Hover release speed is not 100 kph

Update: 5 Nov, 2019 @ 6:09am

v5:
- Fully refactored code
- ADDED: Arsenal - Loadouts extra slots
- ADDED: Arsenal - Copy loadout TO unit
- ADDED: Vehicle - Land feature
- ADDED: Vehicle - Hover On/Off feature
- ADDED: Vehicle - Change Seat feature
- ADDED: Vehicle - Remove AI driver feature
- ADDED: Rallypoint - Delete Rallypoint feature
- ADDED: Group AI - Set positive rating
- ADDED: Group AI - Add/Remove units, Join unit features
- ADDED: Group AI - Leave/Join to group, Become leader feature
- ADDED: Group AI - Manage group (Heal, Rally, Rearm, Arsenal/Loadout) feature
- UPDATED: Misc - Wallhack now shows vehicles too (using 'v' icon)