Arma 3
2035 Rearmed (Conversion-Mod)
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Update: 16 May, 2019 @ 4:49pm

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Update: 16 May, 2019 @ 4:43pm

--> 1.2
- Fixed Magazine issues caused by recent updates sperating magazine meshes from weapons meshes

Please Note: If there are any issues regarding magazines, please let me know!

- Added black TRG variants
- AAF now uses black TRG20 and TRG21 rifles instead of MX because of the magazine issues
- Changed NATO Pacific camo from M81 to MARPAT
- Darkened CSAT pants slightly

Update: 8 Dec, 2018 @ 4:26am

--> 1.13
- Fixed AK magazines only showing up in Inventories, but not in Menus (Arsenal etc.)

Update: 7 Oct, 2018 @ 9:08am

--> 1.12
- Fixed magazine not showing on Mk48 (SPMG)

Update: 3 Oct, 2018 @ 8:18am

--> 1.11
- Added support for magazineWell[] (fixes invisible Magazines on RHS AR-15 rifles)

Update: 9 May, 2018 @ 1:38pm

--> 1.10
- Replaced AR15 (MX) sounds with RHSUSAF sounds
- Replaced Mk18 (TRG20, TRG21) sounds with RHSUSAF sounds
- Replaced SPAR (Hk416 D14.5) sounds with RHSUSAF sounds
- Added 2 vest variations for both NATO factions

Update: 3 May, 2018 @ 7:22pm

--> 1.09
- Improved textures on Combat Helmet Light
- Improved textures on Tactical Vest
- Improved CTRG textures
- Added 9 new NATO Helmet textures
- Fixed wounds on all (CSAT, CTRG and NATO) uniforms
- Changed M16A4 to M16A3 and M4 to M4A1. (sound mod compatibility)
- Swapped TRG21 GL with Mk18 M320

Update: 2 May, 2018 @ 1:18pm

--> 1.08
- Swapped IR Laser with AN/PEQ-15
- Swapped Flashlight with M952V
- Swapped NATO Bipods with Harris Bipods
- Reverted CSAT Bipods
- Fixed wrong M4A1 RIS pose
- Fixed US flags being mirrored on combat fatigues
- Imrpoved NATO and NATO Pacific backpack textures

Update: 1 May, 2018 @ 12:27pm

--> 1.07
- Swapped Hk416-GL 6.5mm with M4A1 RIS (M320) 6.5mm
- Swapped P07 with M9 Beretta
- Changed 16Rnd 9mm Mag to 15Rnd 9mm Mag

Update: 30 Apr, 2018 @ 9:18pm

--> 1.06 (Hotfix)
- fixed "H_HelmetB_Light_tna_F" error