Arma 3
ACE Interaction Menu Expansion
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Update: 8 Jul, 2018 @ 8:48pm

I've wanted to have this since day one, now we have it.

Added:
* Pick up dropped weapons, magazines, backpacks with interaction menu!!
* Other misc. items, such as bandages, will opens inventory UI instead
* Backpacks on the ground can be opened (instead of being picked up)

Fixed:
* Seat change now only shows one "gunner" seat. This fixes Tigr top turret showing two gunner seats
* Removed disassemble action from destroyed static weapons
* Open backpack actions are now hidden if backpack has no inventory (eg. UAV packs)

Practice marksmanship all you want, you can't out-snipe my Titan missile

Update: 16 Jun, 2018 @ 8:01pm

A small update that should make a weapons team's job a little easier!

Added:
* Self-interaction menu now includes "assemble static weapon" action. Disassembly action also added.

Fire, ready, aim!

Update: 11 Jun, 2018 @ 10:18pm

After multiple failed attempts at making inventory features, i present to you what i've managed to implement!

Added:
* Actions for opening inventory on vehicles and dead units
* Inventory action also added to backpacks. Action icon can be configured to diplay in 3D or as a sub-menu of main interaction

That's all for now

I'LL BE BACK

Update: 12 May, 2018 @ 11:19am

Happy father's day!

Added:
* Turn out/in actions are added to self-interaction
* Added "step down as leader" to group management

Fixed:
* Destroyed vehicles no-longer show "get in"
* Eject menu now works correctly when reversing vehicle

Tweaked:
* Some actions will now be hidden if you have keybinds for them, this can be turned of in Configure Addons >> AIME General

Enjoy your weekend and don't forget your gifts!

Update: 8 May, 2018 @ 4:06am

Fixed:
* UAV menu now uses proper icon for the connected UAV

This time is for real...

Update: 8 May, 2018 @ 3:37am

Added:
* Artillery computer can now be accessed from interaction menu, go rain some steel!

Tweaked:
* UAV menu now uses proper icon for the connected UAV

Hope everyone's having a great Tuesday!

Update: 7 May, 2018 @ 5:08pm

Attention jet pilots! Flaps control has been added to interaction menu, now you can finally fly without the vanilla action menu slowing you down!
Additionally, vehicle self-interaction now includes a "More" sub-menu that lets you toggle more minor components of a vehicle, such as helicopter ramps, fold wings, and humvee windows (yes it works with RHS!)

Added:
* Flaps control
* Additional per-vehicle actions

Fixed:
* Manual fire menu now shows up in twin-seat planes such as the Xi'an VTOL
* "Cancel manual fire" used incorrect icon

Update: 6 May, 2018 @ 7:28am

Quick update! Public key for dedicated server has beed added and can be found in the mod root folder

Also fixed:
* Seat change and ammo change menus are now hidden if player is operating a UAV

Stay tuned for more and enjoy your day!

Update: 5 May, 2018 @ 11:27am

Fixed:
* A copy & paste typo causing UAV control menu to display driver position for static turrets

Sorry guys finger slipped... hope y'all have a good day

Update: 5 May, 2018 @ 10:56am

Added:
* GPS and UAV terminal have been added! ACE interaction menu now lets you:
open UAV terminals.. duh
take/release control of drones
stream UAV camera feed to your lef/right info panel

Fixed:
* Players can now change vehicle seat in multiplayer, regardless if they are the effectiveCommander or not.
* Improved landing gear animation phase "guessing" routine by ignoring negative animation phase values.

Enjoy your day!