Garry's Mod

Garry's Mod

ttt_forgotten - Alpha 3
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Update: 2 Feb, 2019 @ 11:37am

None Provided

Update: 2 Feb, 2019 @ 6:22am

This is a small update to fix certain issues.

- Fixed missing textures.

Update: 19 Dec, 2018 @ 8:20am

None Provided

Update: 19 Dec, 2018 @ 8:09am

* To be added

Update: 19 Dec, 2018 @ 7:38am

Hi everyone!

Alpha 3 of ttt_forgotten has finally been finished and released to the masses today. There may be a few
bugs still here and there. If you find any don't hesitate to send them my way. I can be reached on Steam, as well as on Twitter (@Pharlumy)

Here's the changelog:

Additions
- Balcony in the courtyard is now accessible through a staircase in the back of the main area.
- New area above the kitchen.
- Slightly reworked the abandoned hallway section to look more pleasing.
- Reworked the empty room as a library.

Tweaks
- Tweaked the ambient sound to be different in every part of the map. The courtyard should actually sound like it's outside now.
- Lowered the brightness of the lamp in the toilet. You can now actually see stuff beyond the bloom.
- Optimized the skybox for improved performance.
- Turned off certain prop shadows to give the map a cleaner look.
- Removed the giant streetlights in the courtyard and replaced them with wall-attached lamps.
- Changed the outside wall texture of the courtyard to be bricks rather than wood for the first level.

Fixes
- Took another shot at fixing the cubemaps issue.

Thanks for your patience! I hope the next map update won't take as long.

Update: 16 May, 2018 @ 12:48pm

This hotfix update includes the following changes:

- Attempt to fix the missing cubemaps on LDR mode.
- Bumped up Cubemap resolutions.
- Removed collision on certain trash props.

Update: 9 May, 2018 @ 11:52am

This update includes a minor hotfix:

- Fixed Node-Graphs.
- Fixed broken cubemaps.

Update: 9 May, 2018 @ 10:26am

Alpha 2 released. Hi!