STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Absolute Chaos
Showing 151-160 of 180 entries
< 1 ... 14  15  16  17  18 >
Update: 4 Jun, 2018 @ 3:45pm

Update: 4 Jun, 2018 @ 2:08pm

-MC60 model fix

Update: 4 Jun, 2018 @ 3:07am

-MC90 Buffed
-Airen Cracken text and icon fix
-text fixes (ongoing project)

Update: 31 May, 2018 @ 3:14pm

-Utapau land map edited

Update: 31 May, 2018 @ 1:09pm

-Uploader timeout

Update: 31 May, 2018 @ 12:02pm

-Further edits to auxiliary starbases to ensure they appear in space tactical

Update: 31 May, 2018 @ 3:29am

-Increased MC90B hardpoint fire arcs
-Blue Diver slightly buffed
-Storm Commando grenade attack fixed and fire rate increased
-Trade routes added to ensure ZC planets are accessible in regional campaigns
-Inaccessible planets removed from "outer rim" and "mid rim" campaigns (Gree and Kuat)

Update: 30 May, 2018 @ 7:13pm

Update: 30 May, 2018 @ 2:14pm

-Fixes Auxiliary starbase
-Fixes missing land maps

Update: 30 May, 2018 @ 8:01am

-Galaxy remapped for better canon and lore accuracy (see: http://www.swgalaxymap.com/)
-One planet start "From the Ground Up" replaces "Trade Routes" in Singleplayer GC
-Original (mod) GUI restored
-IG-88 can now hack DS I
-DS II unlocked when DS I destroyed
-Rebels begin with Red Squadron, replaced by Jedi Luke and Rogue Squadron when DS I destroyed
-Disruptor tech added to Consortium at tech 3
-New auxiliary starbases added for all three factions
-New defensive ground bases added for all three factions
-Minor AI tweaks
-Corruption spread rate nerfed slightly
-Minor text and bug fixes