ARK: Survival Evolved

ARK: Survival Evolved

Najs Speedy Flyers BETA
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Update: 2 Feb, 2020 @ 6:42am

11.12
- Reenabled forced SF SpeedyFlyers IceWyvern to Imported SpeedyFlyers IceWyvern conversion when [ForceConvertSFToImported=] .ini option is set to True (it\'s set to False by default, as mentioned before) now that the conversion from vanilla to SF Ice Wyverns through singleton logic proves succesfull!

Update: 2 Feb, 2020 @ 4:56am

11.11
- Bug fixes to singleton/CCA to correctly convert vanilla Ice Wyverns to SF-type Speedy Flyers Ice Wyverns

Update: 1 Feb, 2020 @ 10:06am

11.10
- Whoops, forgot to add the Singleton/CCA to the PrimalGameData.... derp!
- Added all the SpeedyFlyers to the AllowDownloadDinoClasses array
- Added .ini option for each flyer to allow or disallow them to be downloaded on the map (only works on maps that already have an AllowDownloadDinoClasses Array). The option is [(Dino)AllowedOnMap=] which defaults to \'True\'. Currently only implemented for the Managarmr.
- Additional bugfixes in the Speedy Flyers Managarmrs\' Ice Breath .ini option functionality

Update: 30 Jan, 2020 @ 2:48pm

11.09
- Updated to latest dev kit version (v304.0)
- Fixed issues in Managarmr regarding Ice Breath attack and the application of the various buffs. They should now also correctly respond to the range and damage multiplier settings from the previous update.
- Added [ManagarmrMaxStrafes=] (defaults to 6) and [ManagarmrMaxDashes=] (defaults to 1) to complete the full customisation of the Managarmr abilities. Set the [ManagarmrMaxJumps=] default to 3.
- Added logic to automatically convert the vanilla Ice Wyverns to the \'SF\' Ice Wyverns (instead of the \'Imported\' Ice Wyverns) because they kept reverting to vanilla on server restart. When you set the [ForceConvertSFToImported=] option to True they will then automatically be converted into the \'Imported\' type Ice Wyvern (the Ragnarok version, not the Valguero one) so that all Ice Wyverns can still breed between them.
- Added logic to test the addition of \'exotic\' flyers to all maps through a singleton actor; if succesfull I will make .ini options available on all the flyers to choose which flyers you want on a certain map through GameUserSettings.ini.
- Changed the Conversion logic to include info on the imprints and mutations that were present on a flyer before the conversion; it does not completely carry over but it\'s the best the dev kit currently has to offer.

Update: 23 Jan, 2020 @ 3:51am

11.05
- Tried once more to make the Imported vanilla Ice Wyverns correctly convert to the \'Imported\' type Speedy Flyers Ice Wyvern, next try to avoid BattlEye issues!

Update: 22 Jan, 2020 @ 1:56pm

11.04
- Corrected issue where Phoenix would spawn with mound where this was not desired (ie not in Ash State)
- Adjusted the auto braking on all relevant flyers to make the braking more effective
- Tried once more to make the Imported vanilla Ice Wyverns correctly convert to the \'Imported\' type Speedy Flyers Ice Wyvern
- Checked the logic for the Beak Carry Limit because of reports of Argent being able to carry Deinonychys with it\'s beak: it should not be possible through the logic in the dev kit, but things may have changed in (vanilla) gameplay

Update: 20 Jan, 2020 @ 12:07pm

11.03
- Added logic to make the Phoenix gain impulse when supercharging depending on the current speed stat (instead of fixed amount)

Update: 20 Jan, 2020 @ 4:56am

11.02
Another attempt at fixing the issues mentioned underneath...
- Fixed Imported Wyverns Rider TPV Offset being way off...
- Fixed Ice Wyvern HUD Icon not showing
- Fixed SF RockDrake Saddle not being able to use the Ion Canon

Update: 18 Jan, 2020 @ 2:13pm

11.01
- Fixed Imported Wyverns Rider TPV Offset being way off...
- Fixed Ice Wyvern HUD Icon not showing
- Fixed SF RockDrake Saddle not being able to use the Ion Canon
- Fixed replication issue with Lethal's Dino Storage 2 mod's Soul Balls
- Added load balancing logic to prevent server overload when converting a lot of flyers on heavily populated servers

Update: 16 Jan, 2020 @ 4:57am

11.0
- IMPORTANT!!! the [ArgentMaxGrabWeight] .ini option has been DEPRECATED!!! and has been replaced by the [ArgentMaxGrabWeightClaws=] option which now only applies to the max mass the Argent carries in its claws, defaults to 195.0
- Added [ArgentMaxGrabWeightBeak=] .ini option which only appies to the max mass the Argent can carry in its beak, defaults to 80.0
- With the help of Lethal and (through his help) Myrmecoleon I was able to finally put an option in place that allows the immediate and foolproof conversion of the 'SF’ type Speedy Flyer into the \'Imported\' type Speedy Flyer, all without hassle on the user\'s end, as soon as the ‘SF' flyer gets tamed (already tamed flyers will be converted at Event Begin Play). This means that you can now breed with ALL the Speedy Flyers without having to take their type into consideration and it also means that you get to keep ALL the flyers once you decide to remove the mod entirely (although the stats would then revert to vanilla of course). The .ini option to switch this behaviour on is [ForceConvertSFToImported=] and it defaults to False. Set this to True to make the magic happen! BEWARE!!! The one thing that is not passed on currently is the Imprint info, so you would lose that in the conversion. I am looking into a solution to amend this in some way in the future!
- Added the Managarmr to the mod, both 'SF' and 'Imported' types. In addition to the usual settings to fully customise the speed stat and the multipliers for all the other stats, the following .ini options were made available: [ManagarmrIceBreathDamageMultiplier=], [ManagarmrIceBreathRangeMultiplier=], [ManagarmrIceBreathStamCostMultiplier=] and [ManagarmrJumpDashStamCostMultiplier=], which all default to 1.0; [ManagarmrMaxJumps=], which defaults to 9 (an integer); [ManagarmrUsePreNerfDistanceToDamageMultiplier=] which defaults to False
- Added [ManagarmrAlwaysSpawnEgg=] and [GriffinAlwaysSpawnEgg=] .ini settings, which default to False. When set to True, the Managarmr and Griffin will use egg-laying instead of gestation for their offspring, regardless of the [OffspringSForImported=] setting.
- Set up a map ceiling check on the Managarmr so that the Jump Action will not fire when you are close to the world\'s ceiling (Max KillZ), to prevent player, dino and their inventory from getting erased through jumping through the world barrier. The limit lies at around 5000 units below the Max KillZ at the moment, and is automatically adjusted to the map you are currently playing on (provided that it has a Max KillZ implemented, which is true for any of the official maps but I am not sure of the modded maps, so the failsafe may not apply there...).
- Added [WyvernNestEggSpawnsUnfertilized=] and [RockDrakeNestEggSpawnsUnfertilized=] .ini option, which defaults to False. Setting this to True makes it so that all the Nest Egg spawns will only yield unfertilized eggs, which forces players to tame the Wyverns and RockDrakes which makes them a lot harder to come by.
- Added a [CorruptedWyvernSpawnNestEgg=], a [CorruptedRockDrakeSpawnNestEgg=] and a [AlphaWyvernSpawnNestEgg=] option, which all default to False. Setting any of these to True will make it so the appropriate fertilized eggs will spawn in the nests near where the Corrupted and Alpha Wyvern/RockDrake are.
- Added [PhoenixAlwaysAutoBrake=] .ini option which defaults to False. When set to True, the Phoenix will have much less momentum when releasing the [W]-key, coming to a full stop much more easily, much like the Snow Owl. Currently I have the braking speed set to 1000.0 (in comparison, for the vanilla Snow Owl this is 6144.0) but this may change in the future, depending on your feedback.
-Added [SFAutoBrakeWhenFollowing=] .ini option which defaults to False. When set to True, all Speedy Flyers will have much less momentum when releasing the [W]-key, coming to a full stop much more easily, but only when they are following a target!
- Added [OwlEncapsulatedHealthBoostMultiplier=] .ini option, defaults to 1.0. It essentially multiplies the percentage of the Owl Base Health that gets added to the base encapsulated healing of the encapsulated characters. Setting this to 2.0 will double the added percentage base health added (so it will NOT double the amount of healing, lest you beware ;-) )
- Added [MothSporeAttackInterval=] .ini option, which lets you set the interval between tamed spore attacks (when ridden) in seconds, defaults to 7.0
- Fixed [PteroSpinAttackInterval=] .ini option to correctly apply the defaults; previously, if you did not provide this option in the .ini you were able to spam the Barrel Rolls which was not intended
- Fixed issue with the corrupted Speedy Flyers still being able to damage TEK and metal structures even whilst being tamed. You can now correctly set the options for having the corrupted flyers damage TEK and metal always, only untamed or not at all
- Added MaxGrabWeight .ini options for the remaining Flyers that are able to carry other dinos, i.e. Ptero, Wyvern and the Corrupted Ptero and Wyvern (the Argy, Griffin and Quetzal .ini option for the MaxGrabWeight already got added in a previous version)

The request I got to be able to use maps and weaponry while diving on one of the diving flyers I am unable to implement, since it is set in one of the base classes of the diving flyers