ARK: Survival Evolved

ARK: Survival Evolved

BadCoWorld
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Update: 22 Sep, 2018 @ 8:49pm

v.5.12rev - Quick Fix
- Wyvern overspawn bacuse of a Wrong Spawn Limiter

In the NEXT updates:
- Add more existing Wild Creatures to spawn at finished zones
- Continue the foliage overhauling (splitting the map for individual zones that going to IMPROVE stability and reduce laggs)

Update: 22 Sep, 2018 @ 5:42pm

v.5.12 - Fixes and updates
- Re-positioned some Wyvern Nest
- 50% of the foliage overhauling progress is DONE ( from Zone A1 to Zone A4 and from Zone B1 to Zone B4 )

In the NEXT updates:
- Add more existing Wild Creatures to spawn at finished zones
- Continue the foliage overhauling (splitting the map for individual zones that going to IMPROVE stability and reduce laggs)

Update: 19 Sep, 2018 @ 5:17pm

v.5.11 - Fixes and updates
- Fixed a fish spawner at Green Lake
- Added some extra Wyvern Nest on top of the Castle
- 25% of the foliage overhauling progress is DONE ( from Zone 1 to Zone 4 )

In the NEXT updates:
- Add more existing Wild Creatures to spawn at finished zones
- Continue the foliage overhauling (splitting the map for individual zones that going to IMPROVE stability and reduce laggs)

Update: 16 Sep, 2018 @ 1:07pm

v.5.10 - Fixes and updates
- Fixed some texture
- Added more Wild Creature to spawn
- Replaced the Redwood and some lake spawners
- Changed and Added new Titanosaurus spawners
- Started to work on the foliage overhauling

In the NEXT updates:
- Continue the foliage overhauling (split the map for individual zones that going to IMPROVE stability and reduce laggs)

Update: 14 Sep, 2018 @ 9:28am

v.5.09 - Fixes and updates
- Forgotten Biome Zone Volume Priority set to 1 for Beaver spawner No. 1
- Re-positioned some flying stones back to the ground
- All the engrams are available from ALL DLCs
- Replaced other HALF of the Creature Spawn System ( South side of the map )

In the NEXT updates:
- Add even more Wild Creatures to spawn all around the map
- Complete overhaul on foliages (split the map for individual zones that going to IMPROVE stability and reduce laggs)

Update: 13 Sep, 2018 @ 9:57am

v.5.08 - Fixes and updates
- Raised the Landscape (you can place structures again)
- Re-sized the Structures Prevention Volumes around the Obelisks
- Alpha Omega Raptor can be carried
- Re-positioned some Wyvern Nests
- Still testing Beaver Dams
- Replaced HALF of the spawn system ( North side of the map)
- Placed some Oil Vein at Desert areas

Update: 10 Sep, 2018 @ 1:25pm

v.5.07 - Fixes and updates
- Re-positioned some trees
- Re-worked some Creature spawns
- Re-worked the lava damage at the Volcano
- Testing Beaver Dams and Wyvern Nests
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(English) - IMPORTANT - PLEASE READ:

Dear Survivors, who play in the BadCoWorld MAP!

We have to make radical changes to the BadCoWorld MAP due to a potential issue.

As you already noticed that the rocks situated in the lower areas, as well as the structures you have built, have a strange color or their texture, is not appropriate.

The reason is that the landscape of the BadCoWorld MAP is located too low, so WE HAVE TO RAISE IT ! ! !

Since we want to eliminate this problem and avoid problems in the future, we need to ask all of you please, to move all your important characters and animals TEMPORARILY on the top of one of the purpose-built CLIFFS with RAMPS built along the MAP. These are located next to all three Obelisks. Please dismantle your buildings or move them.

All the left behind structures, characters and domesticated animals which are not on the top of the CLIFFS, WILL disappear or die during the next update after 2018/09/13 (Thursday). We would like to apologize for all the inconvenience caused. On a later update to our MAP, the specially constructed CLIFFS with RAMPS will be removed.

Thank you kindly for your understanding,

~The Creator
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Update: 7 Sep, 2018 @ 4:29pm

v.5.06 - Fixes and updates
- Re-worked some Creature spawns
- Added new Creature to spawn like Baryonyx at Swamp
- Added ScorchedEarth Supply Crates to Desert areas
- Placed new foliage like Rare Flower with unique color
- Prevented Special Alpha Creatures from Uploading
- Replaced spawning Wyverns from Special ones to Original ones (for testing purposes IF create Nest with Egg inside)
- Replaced the UIMap Texture Filled and Small to the BadCoWorld one

Update: 6 Sep, 2018 @ 4:36pm

v.5.05 - Fixes and updates
- Fixed some texture
- Re-worked some Creature spawns
- Added new Creature to spawn into the Deep Ocean like Basilosaurus
- Added new Creature to spawn at Alien Lake like Beaver
- Added new Creature to spawn at Desert areas like Alpha Deathworm
- Added new Resource to spawn like Rare Flower (for testing purposes::Material Instance can be wrong)

Update: 5 Sep, 2018 @ 11:29am

v.5.04 - Fixes and updates
- Replaced Special Loot Crate for testing purposes
- Re-worked some more spawns
- Organized the mess in the MOD folders
- Recalculated the crafting speed for Gold forging