ARK: Survival Evolved

ARK: Survival Evolved

BadCoWorld
67 Comments
gwSenpaiAU 30 May, 2022 @ 4:29pm 
I would love to see this map develop a bit more, the overseer will make a fine addition to the map
Sirmarshmellow 1 Mar, 2022 @ 2:56pm 
@BadCompany hey man i love your mods i wanted to let the server i play on now add the costume mod and the pets one but they want it to be recently updated before adding the mods is there any chance that you can update it for us please
CraZLady 1 Dec, 2021 @ 8:32am 
Such fun with this map!!!! Great job!!:steamhappy:
BadCompany 18 Dec, 2020 @ 6:23pm 
i must have made it in my sleep or something....xD
Geek_Loco 23 Aug, 2019 @ 5:29pm 
TY very much! Got'em.
BadCo - Lacee  [author] 23 Aug, 2019 @ 11:56am 
Artifact of the Hunter - 58.5 75.5 (underground)
Artifact of the Pack - at the Old Cemetery (under water)
Geek_Loco 23 Aug, 2019 @ 12:45am 
Anyone have coordinates for the Hunter and Pack artifacts? We have the rest that are needed for the boss fights.
BadCo - Lacee  [author] 5 May, 2019 @ 12:48pm 
Hi, thanks. I know that lights are not the best at some spots on the map, it is still waiting for more workout...
The underground area is still under construction.. Unfortunatelly I am so busy nowadays working on other things as well in my free time after my full time shift... Please be patient, thank you.
zeravor 5 May, 2019 @ 11:23am 
Cool map, think some lighting needs work, gets mega dark in certian spots, like near caves or valleys, even when its the day. Also confused on that massive underground area, guessin thats a WIP.
BadCo - Lacee  [author] 18 Jan, 2019 @ 9:00am 
Artifact of the clever
Artifact of the skylord
Artifact of the devouer
Artifact of the hunter
Artifact of the destroyer
Artifact of the massive
Artifact of the brute
Artifact of the crag
Artifact of the immune
Artifact of the pack
So you can fight the following bosses in BCW's unique arenas:
- Broodmother (ready to Fight!)
- Megapithecus (ready to Fight!)
- Dragon (ready to Fight!)
- Manticore (ready to Fight!)
gwSenpaiAU 18 Jan, 2019 @ 8:50am 
Just curious, what artifacts are currently on the map?
BadCo - Lacee  [author] 18 Jan, 2019 @ 8:00am 
More alphas are planned, yes :)
gwSenpaiAU 17 Jan, 2019 @ 8:24pm 
At the moment im currently attempting to capture all the alpha's, so seeing that more are coming in the works excites me a bit.
BadCo - Lacee  [author] 14 Jan, 2019 @ 8:04am 
I will have a look once they officially release the new Dev Kit (not the copy yourself one). Most of the spawns are unique, that's why some other MODs that adds new NPCs to spawners are not working. Glad you like my project, I am still working on it.. :)
gwSenpaiAU 14 Jan, 2019 @ 4:50am 
The map and the mod is great, but I am quite confused on the spawn algorithm, there's dense areas, and completely barren areas - and in regards to species, I've gone around the dense areas and used the dino tracker....seems like many are missing on top of the dead zones...do you think you could do a re-check on the spawns, and possibly factor in some variety. I love the absolute crap out of this map but it's sad in some areas. Keep doing an awesome job with the project.
BadCo - Lacee  [author] 9 Dec, 2018 @ 10:22pm 
Thank you! I suggest you to use BadCoAIO MOD as it is including everything (or even more) that BadCoPets, BadCoCostumes, BadCoStacks and BadCoFlyers MOD has. (the last two MODs has not been released for the public yet, but AIO includes already) :)
gwSenpaiAU 9 Dec, 2018 @ 7:16pm 
Im thinking about getting back onto this map as things develop with the mods, as I do quite enjoy playing it. I intend to play with all the other BadCo mods with it
Lava Hound 9 Dec, 2018 @ 12:20pm 
ok thanks for the quick reply
BadCo - Lacee  [author] 9 Dec, 2018 @ 11:31am 
Sure, just a bit of stop because of the Extinction rush.. Actually waiting for the Official Version Release for the Dev Kit :)
Lava Hound 9 Dec, 2018 @ 11:27am 
Is this still being worked on?
Creed 30 Oct, 2018 @ 6:17pm 
@author.. I am totally LOVING on the map.. It's a super cool idea, and I love that the resources are separated, and you have to look to find them.
Creed 30 Oct, 2018 @ 6:16pm 
I managed to kill th em, using an alpha or a monster creature.. the vanilla's dont' put a mark on them.
BadCo - Lacee  [author] 29 Oct, 2018 @ 11:13pm 
Thats weird for sure. Probably something went wrong in your config, because I've never experienced anyrhing like that. Those normal raptors are original assets.
gwSenpaiAU 29 Oct, 2018 @ 4:53pm 
The one issue im having - probably a mod issue but may aswell alert you, the raptors - not alphas just normal, I can't kill them at all, not even by command - seems weird. I do need to get a modlist together so I can post my server lol
BadCo - Lacee  [author] 29 Oct, 2018 @ 4:37pm 
Yes I meant dinos. Glad to hear that Human NPCs MOD is working fine on my MAP.
gwSenpaiAU 29 Oct, 2018 @ 4:18pm 
oh im not worried or complaining at all - the npc's you speak of, do you mean dino's? just to clarify im using a HumanNPCs mod on there and it's working fantasticly.
BadCo - Lacee  [author] 29 Oct, 2018 @ 8:21am 
NPC spawns are not fully completed, yet. You can find areas on the MAP which is still waiting for creatures to spawn, so please be patient :) but I think if you have a look on the MOD folder you will find a Spawners directory, so you will know what NPC Entries Container you can tweak.
gwSenpaiAU 29 Oct, 2018 @ 6:31am 
I suspected so, there seems to be a pattern to the areas, whilst random spots left out a bit, I dont mind it really, but for some reason I can only tweak the dino rate so much before the spawn zones spam out lots of dino's, so im content to leave it.
BadCo - Lacee  [author] 29 Oct, 2018 @ 3:51am 
There are only spawners, some of them are custom, some of them are from original assets, so there is no any difficulty zone. Let's say like everywhere is difficult :)
gwSenpaiAU 29 Oct, 2018 @ 3:45am 
Just one thing to comment - I have my server rate set to spawn rate 1.1 - it seems somewhat dense in some areas, and barren in others - is there an algorythm for the difficult of zones or is it just programmed by spawners?
gwSenpaiAU 29 Oct, 2018 @ 3:43am 
appreciate it
BadCo - Lacee  [author] 28 Oct, 2018 @ 11:46pm 
I am working on it my friend. It may takes longer to add then the other bosses because of the entrance and tek cave and stuff.. :)
gwSenpaiAU 28 Oct, 2018 @ 5:58pm 
I am really interested in ascending on this map, and switching to extinction later on - the overseer would be perfect.
BadCo - Lacee  [author] 24 Oct, 2018 @ 3:24am 
I am glad to see that you like my MAP, enjoy using it! :) Feel free to list your server in the "SErvers using this MAP" section!
gwSenpaiAU 24 Oct, 2018 @ 1:39am 
I found this mod by chance, and I have to say it's perfectly suitable for what I want - im gonna setup a high stat survivor experience, with very high level dino's to take on these bosses before I switch it over to extinction map :)
Geek_Loco 12 Oct, 2018 @ 5:36pm 
lol, just giving you a hard time and pointing out a challenging location you put one of the artifacts. It's all good! :)
BadCo - Lacee  [author] 12 Oct, 2018 @ 10:50am 
For those who not brave enough to follow the main way to get to that Artifact, there are many different ways to "cheat" and get that artifact depending on the MODS that the server is using. :)
BadCo - Lacee  [author] 12 Oct, 2018 @ 10:46am 
I've tested the possibility of the jumps to get to that Artifact, and I've found it almost easy.. Those "rocks" are not big enough to land on with flyers, thats how I am forcing players to be brave, but as I said, I made it for the first time.. sorry if you found it evil :o
Geek_Loco 12 Oct, 2018 @ 10:36am 
I like how some of the dinos spawn at higher levels. We have the dinos spawn up to 300, but I just tamed a level 390 Plesi in the big pool/lake area. I'll eventually set up S+ teleport platforms in the different water areas to safely move the water dinos in and our of the different areas

But I just went up to the volcano and saw what you put in the middle of the lava pool, and I have to say, that was just plain evil. :health:
DivaTheElf 10 Oct, 2018 @ 12:10am 
thanks would be good
BadCo - Lacee  [author] 9 Oct, 2018 @ 5:01pm 
Thank you to let me know and sorry for that also. There are quite a few custom and modified assets, spawners on the map, but I ll have a look what I can do once the MAP is finished..
DivaTheElf 9 Oct, 2018 @ 3:45pm 
didnt work wish it did i really like the little village u start in nice touch.... wish the primal and and ex-core and human ncp worked as well would have been so cool
BadCo - Lacee  [author] 9 Oct, 2018 @ 3:27pm 
Probably they do, I've never tryed that before. Give it a try and please let me know :) Thanks.
DivaTheElf 9 Oct, 2018 @ 2:23pm 
dose mods like ex-core and primal fear work on this?
Lava Hound 30 Sep, 2018 @ 8:40pm 
Cant wait for Abberation area!
BadCo - Lacee  [author] 24 Sep, 2018 @ 6:09am 
Thank you to let me know, I'll fix that in the next update! :)
Geek_Loco 23 Sep, 2018 @ 9:32pm 
@Lacee: When you raised the map, the sulfur rocks at 10:90 - 92:35 are still under the map and can't be harvested. I knew I got some at this location and happened to be in "K" mode looking to see if I could see a Phoenix underground when I spotted the rocks underneath. :)
Geek_Loco 17 Sep, 2018 @ 7:35pm 
TY very much!
BadCo - Lacee  [author] 17 Sep, 2018 @ 5:37pm 
Sure there is! If you do not want any Alpha Giga on your server, just simply put the following in your Game.ini file:

NPCReplacements=(FromClassName="BCW_Alpha_Gigant_Character_BP_C",ToClassName="")
Geek_Loco 17 Sep, 2018 @ 4:23pm 
Because we don't play PvP and do more exploring on our clan's private servers, we restrict through NPCReplacements almost a dozen dinos, including Gigas. Is there anyway we can restrict the Alpha Gigas on our server with this map?