Darkest Dungeon®

Darkest Dungeon®

Riftwatcher - New Class
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Update: 16 Sep, 2021 @ 1:59pm

Strings updated to loc2,
Added Green dots for Legion gambit
removed additional roster size.

Update: 19 Feb, 2019 @ 8:36pm

Update: 19 Feb, 2019 @ 8:32pm

Update: 2 Aug, 2018 @ 3:23pm

- Fixed a bug where "orangflask" item was displayed missing upon loading
- Fixed level 5 of the Stalker Skill
- Legions Gambit now usable from Position 2
- Calamityring now Grants more virtue chance upon kill

Update: 24 Jul, 2018 @ 10:47pm

Patch 1.2

Colours of Madness Update - Number 2

The Second Major Update reworks some skill, almost any camp skills, simplifies and smoothens the gamplay expirience with the watcher.

GENERAL
#################################################### .

- [HotW] is not reuired anymore still highly recomendet for the full expirience
- Reduced Base Hp
- Increased Base CRT
- Fixed a bug where CoM trinket spawned out of the firs loot box in each dungeon


SKILLS
##############################################


Stalkers Pride
  • New: Bypasses Riposte
  • New: Deals Bonus Damage If Target HP is over 75%
  • New: Usable from Position 1
  • Removed: Push From Poosition 2
  • Removed: Debuff fom Position3
  • New: Can Target rank 1 now

"The Skill ffels now more like an autohit and less clunky in terms of positioning.
Its Unique Trait is the Aspect of Hunting down smaller Targets with one hit, or landing two or 3 significant hits on high health targets. It tends to be a hunting Skill now wich requires tactical planning in the first rounds of combat."


Legion's Gambit
  • New:has now a 100% chance to Stealth Target


Sadistic Dagger
  • Removed:Increased Bleed Amount aginst poisoned Enemys
  • New: Deals now significanty more Blight Damage

Survi Vial
(Stall Move)
  • New: Blight/ Bleed Cure is not 00% anymore (can be modified by Camp Skills)
  • New: Invreased Healing Efficiency by level scaling

" The healing Potential of this skill was extremly llow due to its overall suitability. Now its cure chances depend on Camp skill and ttrinkets therefore the healing efficiency got increased"

CAMP SKILLS
########################################

Herbal Treatment
  • New Targets only Self now
  • Removed: Chance to find Moss
  • New Is now usable twice per camp
  • New Chance to cure Disease

Wildlife Expertise t
  • New +25% Bleed/ Blight Cure chance for Survi Vial (4 Battles)
  • Removed: Chance to fclear Mortality Debuffs
  • New Increases HEaling from Vial by 2 (quest)
  • New Is now usable twice per camp

"This Skill is now used to improve greatly upon the Survivability Aspect of the Flask, its inconsitent Mortality removal gots replaced by a more convienient way to stay away from getting to death door"

Anticipation
  • New Ignre Stealth (4 Battles)
  • Removed: DMG vs. Eldritch
  • New Increases CRT vs not Size 1 from 6% to 10%

Perfectt Ambush --> On the Watch
Cost 5 --> 3
  • New Reduce Nighttime Ambush chance by 15% instead of 33%
  • New Stealth for 1 Batle
  • 100% Monster Surprised chance tuned down to 30%
  • -100% Party Surprised chance tuned down to 30%
  • Removes Tun chance on first Round
  • Removes Tun chance on first Round Increased Damage on first Round



TRINKETS
#######################################

Viscious Poison
  • New: Increases Poison Amount by 50%
  • New: Decreases Poison Duration by 50%
  • +20% poison resist changed to -20% poison resist
  • Removed 60% Blight chance vs. Blighted

Knightslayer Seal
  • Removed Move chance
  • New: 80% Armor Piercing against Guardin Enemys
  • -20 to -15% Dmg
  • On Hit Effect: Break Enemy Guards

Starlight Greatsword
  • Deals more average Magic Damage now

Update: 24 Jul, 2018 @ 10:46pm

Update: 12 Jul, 2018 @ 3:14pm

Patch 1.1

Colours of Madness Update

This Huge Update fixes some bugs and improves the overall Gameplay , bringing the class up to date with the CoM release.Especially Trinkets got refined. It is one of two Major Updates

GENERAL
#################################################### .

- Sound Bug Fixed
- Matched all skill durations to CoM standarts
- For those without Herbs of the WIlds, some Herbs are implemented to the base class, dropping on camp skills.

Added CRT Effects:
  • + 5% CRT (2rds)
  • + 10% chance to stealth self for 2 rounds


- Increased Base Crt% according to COM Rebalance


SKILLS
##############################################


ifthunt
  • Increased CRT% according to CoM rebalance
  • Decreased Stun chance by 10% on all levels
  • Increased base Dmg from -60 to -50
  • New: Can Target rank 1 now

Veil of Daggers
  • New: Added Bleed when used from Position 1
  • Removed:CRT Bonus from Position 1
  • Decreased CRT% massivly from 2/2/3/3/3% to -7/6/5/4/3%

Legion's Gambit
  • Removed: DODGE Buff
  • Removed: Can't Target self anymore
  • New: Clear Guarding on Target, Clear Stealth on Performer
  • New:Knockback 2 now always happens instead of % based
  • Greatly Increased Stealth chance on Target


Sadistic Dagger
  • Removed: Free Action; Combat Limit
  • New:Increased Bleed Amount aginst poisoned Enemys
  • Increased ACC to normal level since its no free move anymore
  • Greatly increased CRT%[/list]

    Chameleon's Dance
    (Stall Move)
    • New: Now has 2/2/3/3/4 Uses per Combat
    • New: Buffs vanish if you exit stealth, can be stackedto agreat amount by maintaining stealth
    • Shuffle will now always happen instead of % base[/list]


      CAMP SKILLS
      ########################################

      Wildlife Expertise
      • Removed: Chance to cleanse Disease


      TRINKETS
      #######################################

      Reinforced Helmet
      • Is now common instead of uncommon

      Lucky Dagger
      • Is now uncommon instead of common
      • Increased CRT on Ranged Skills from 4 to 6%
      • 5% Stress Healing done changed to 10% stress healed from CRTS
      • Increased Acc debuff to -6 from -5

      Viscious Poison
      • New: Increases Poison Amount by 50%
      • New: Decreases Poison Duration by 50%
      • +20% poison resist changed to -20% poison resist
      • *65% blight vs.Blighted changed to 40% vs blighted

      Knightslayer Seal
      • 25 to 20% Stun chance
      • 25 to 20% Move chance
      • Removed: 25% debuff chance
      • -5 to -15% Dmg
      • Remove enemy Guard on Hitting Enemy

      Riftbane
      • Changed 10% melee DMG to: On Hit: Buff Self 10% Melee Dmg (3rds)
      • Increased CRT vs Size 2 from 7 to 15%
      • Removed: Dmg vs Size 2
      • Increased Ranged CRt debuff from -5 to -15%

      Starlight Greatsword
      • Ignore Stealth
      • Clear Stealth when hitting Enemy
      • -50% DMG Melee Skills
      • -50 ACC Ranged Skills
      • Deal 5 to 15 Magic Damage on hit

Update: 17 Jun, 2018 @ 6:57am

HFX 1.02

Added russioan localization
reduced disease cure chance of wildlife expertise from33% to 10%
fixes sound bug
fixed displaying bugs
slight number tweaks on some trinkets

Update: 27 May, 2018 @ 6:39pm

Build 1.01

- Balance Tweaks to Survi Vial (reduced overall healing potential)

- Viscious Posion has the intended Stats now

- Lucky Dagger was nerfed
-3 --> - 5 Acc Ranged Skill
10%--> 5% Stress healing done
(is still +1 stress healed in most occasions due to rounding up,
it just diminishes the bonus from bigger stress heal sources)


- Reinforced Helemt has a Bigger Acc penalty now
(-3 --> -5 Acc if not in pos 1)

- New icon for Wildlife Expertise
drawn by Hooded Lay

Update: 22 May, 2018 @ 5:04pm