Sid Meier's Civilization V

Sid Meier's Civilization V

Kiang's Fire Emblem Religions
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Update: 27 Mar, 2020 @ 10:52am

- Added the names of the four saints from Fire Emblem: Three Houses to the Great Prophet names list
- Manually added support for recently-released civilizations

Update: 24 Mar, 2020 @ 3:57am

- Reduced Dark Mage combat strength from 20 to 18.
- Reduced Waters of Life happiness bonus from 3 to 2.
- Fixed a bug in which healers and shrine maidens were unable to use the "Heal" ability.
- Reduced the Wind Tribe belief's additional food yield from desert tiles from 1 to 0.
- Changed Father Sky and Mother Earth belief's effect from "+1 faith on plains" to "+1 faith and culture on pastures"
- Renamed Arcadian Sanctuary belief to Tales of Zanado
- Renamed Sainthood belief to The Four Saints

Update: 14 Feb, 2019 @ 2:00am

Added the newly-unveiled Church of Seiros, the religion featured in the upcoming Fire Emblem: Three Houses

Update: 11 Jan, 2019 @ 1:42am

Provided support for the resource-adding mods More Luxuries and Amer-Asian Resources
Fixed a bug in which Divine Rebirth did not calclulate Faith per turn correctly
Fixed a bug in which Clerics could not use their Heal ability when certain other mods were loaded
Fixed a bug in which The Miracle of Darna did not properly allow the purchase of castles with faith
Added the Heroes of Vaskrheim follower belief
Changed a few of the belief names around

Update: 1 Aug, 2018 @ 7:01pm

Fixed a bug wherein the Light Magic Research founder belief gave more than +2 Science per Priest specialist
Changed the Light Magic Research founder belief to a follower belief

Update: 24 Jun, 2018 @ 8:48pm

Fixed a bug causing healers to retain their movement points when using their heal ability

Update: 6 Jun, 2018 @ 6:38am