Total War: WARHAMMER II

Total War: WARHAMMER II

Ash's 33 New Skills for Lords
Showing 11-20 of 34 entries
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Update: 14 Sep, 2019 @ 8:23am

Patch Notes

- Some lords had two Forced March skills, those who two of them that has gotten one replaced by Increased Army Patrols.

- A lot of lords had two Scholar of the Arts skills, those who had two of them has gotten one replaced by Increased Army Patrols.

- The following Slann Mages has gotten the skills from this mod: Life, High, Fire. Light had the skills from earlier.

- The Fertility Specialist skill for hordes has been renamed (finally figured out how to do it) to "Horde Fertility Specialist".

- Horde Lords that can't settle anywhere (Nakai and his horde lords or chaos for example) has gotten their Fertility Specialist skill changed to Horde Fertility Specialist (+1/+3/+5 horde growth per level).

Update: 13 Sep, 2019 @ 6:53am

Patch Notes

Mixu's 5 Colleges of Magic Wizard Lords has been made compatible with this mod.

Update: 11 Sep, 2019 @ 8:30am

Patch Notes

GENERAL

The Hunter and the Beast Lords has been made compatible with this mod.
Gor-Rok will also utilise the skills from this mod.

COMPATIBILITY

Following mods has been made compatible with this mod.

Imperial Navy - Fleet Admirals
Shawnmuscles Elite Chaos
Shawnmuscles Elven Lords

CHANGES MADE

Gor-Rok from Mixu's Lords has been removed from this mod. If people want him to be added back then I'll do it. Reason for this change was that Gor-Rok is a official FLC so everyone can get him.

Update: 12 Aug, 2019 @ 7:40pm

Patch Notes

- Ghorros Warhoof from Mixu has gotten the additional skills from this mod.

Update: 10 May, 2019 @ 4:31am

Patch Notes

- Mixu's Legendary Lords 1 should be compatible again.

Since I'm unable to actually test his lords to see if they got the skills from this mod (due to unlocker not being updated and can't get mixu's unlocker to work) I can't confirm that it works but like I said, it should work.

Update: 30 Apr, 2019 @ 12:14pm

Patch Notes

- Hero: Skink Chief & both Skink Priests for the two new Lizardmen factions have had their mod skills removed. This was an error to begin with on my behalf and it has been corrected.

Update: 19 Apr, 2019 @ 1:13am

Patch Notes

- Red Skink Chief Lords are now more skillful!

Update: 18 Apr, 2019 @ 4:54pm

Patch Notes

- Should be fully updated with The Prophet & The Warlock! (hopefully all of them)

Update: 1 Mar, 2019 @ 8:48am

Patch Notes

- High Beastmaster has been added to gain the additional skills.

Update: 25 Feb, 2019 @ 6:54am

Patch Notes

- Guerrilla Warfare has been "nerfed" with 50% since the effect stacks with multiplie armies (So now if you have four enemy armies with this skill maxed in your province you should have a -60% campaign movement penalty instead of a -120% which would make you unable to move).

The new values for Guerrilla Warfare is now 5/10/15 instead from the previous 10/20/30.