Total War: WARHAMMER II

Total War: WARHAMMER II

Super Urbanization (More Slots)
Showing 21-25 of 25 entries
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Update: 13 Jul, 2018 @ 10:26pm

Update: 13 Jul, 2018 @ 1:51am

(1) This update has fixed the concealed slots bug. This is a long-existing bug in most construction slot mods, that some minor setlements have 8 or more construction slots unlocked in data (the offical data in assembly kit) and AI will construct buildings in these slots that are not visible for players. As a result, the players will not be able to construct or demolish some buildings as they wish, because the Ai has already constructed them in those "concealed" slots. This bug happens in the Fallen Gate and some other settlements. This update has fixed this bug in soem known settlements.
(2) By the way, though this mod is not savegame compatible, this bug isn't really critical in savegames, for you may subscribe a mod called "region trading", and give this bug settlement to your enemy as a gift, then you raze it, and the bug is "fixed". If you really want to make up for the loss of this settlement, you may use a cheat engine script~
(3) If you find any settlement that still has thisi bug, please feel free to comment and I will have it fixed in time.

Update: 9 Jul, 2018 @ 3:30am

This update matters The Eye of the Vortex Campaign. The settlement Oreon's Camp in province Heart of the Jungle is actually a capital of a Wood Elf faction, but in the former version this settlement only has 18 construction slots, instead of 26. This update fixes this issue, so that the wef faction Bowmen of Oreon may has all its buildings constructed. Note that this mod isn't compatible with faction unlocker, so this update actually won't affect players at all.

Update: 9 Jul, 2018 @ 3:23am

Update: 6 Jun, 2018 @ 9:49pm