Garry's Mod

Garry's Mod

gm_UndergroundFacility
Showing 1-7 of 7 entries
Update: 19 Jun, 2018 @ 8:21pm

Fixed the doors in dorm so that they will close themselves around 6 seconds.
Requested by HaZaRd.
However, they will not close if somrthing is blocking them.

Update: 18 Jun, 2018 @ 5:55am

Version 2.1
Added and Changed:
Replaced all the glass under the surface into reflexable mirror. ( One of them in the dorm is broken, caused by me, for some reason. )

Replaced the stupid button next to the Radio which was used to turn the Radio on, instead of that, now you just press E on the Radio, it will do the same.

Fixed the stairs in the meeting room, they used to missing textures.

Added a wall in the pool area. ( Cause in Gmod or Css, when you're able to see Water and Reflexable in the same time, one of them is gonna glich out. )

Changed the music played by the Radio.

Added some trees in the outside area, for no reason.

Update: 16 Jun, 2018 @ 10:37am

One of the biggest update I have ever made for this map (Version 2.0 )

Added and Changed:
Added a large area of grass land surrounding the half of the facility, which makes the map name totally legit. ( Remember the friend I mentioned before? He gived me this idea, for drones and aircrafts to work and play )

Removed the nature BS area and changed it into a relaxing pool of clear water. (He gived me this idea )

Added two breakable walls to the dark playground ( They have the health of 3000 and not easy to break, but once you broke them, you will be able to fly your aircrafts out )

Changed the view in the hall from some air view to underground. ( See? map name )

Fixed the walls missing in the dorms.

Added another Contributor for this map, for all the ideas he gave me.

Cleaned up the Shooting range a bit.

Added more pics about the map.

Now, before I pass out, I'm gonna need some sleep...

Hope you will enjoy this update as much as I do, hf.

Update: 15 Jun, 2018 @ 6:10am

Two updates in a row.

This is a small update. ( Version 1.2 )

Added and Changed:
Remember the signs that was supposed to let the players know which button for what purpose in the apron that I forgot to put in the last update? Well, it's here now, made all by myself, should be pretty clear by now, I hope...

Added a sign for no purpose in the apron. ( It's just doesn't feel right... )

Added a shadow controler to make shadows in the map cooler and with real-time movement. Nope, it didn't work... at all in fact. Nope, it works just fine, on porps and NPCs, but it's kinda odd...I think I will delet it in the next update...

Update: 15 Jun, 2018 @ 5:01am

Another update, to thank all you guys for your supports. ( Version 1.1 )

Added and Changed:
Changed the position when players entering the map/

Replaced the door in the dorms with REAL doors ( One of my best friend told me this, he said I should change them because the old ones are ridiculous, they even clip into the wall... )

Upgraded the apron with two thick blast door on top and two buttons to control them. ( However it seem like I forget to add the sign to identify which one is for opening and which one is for closing...I will put them in on the next update of the map... )

Changed the Big "H" in the apron area, make it less ugly...( Saw one while playing Css, so i use the same idea )

Changed the soundtrack played by the radio. ( The old one is a bit... spooky? )


Update: 13 Jun, 2018 @ 3:46am

So....

The first fixpatch is out. ( Version 1.0 )

Fixed and Added:
Reduced the number of light entities that are located in the map.( So now it's a bit darker and you can see the effects about the light, and also as a bonus it makes the map looks better and more like a underground facility rather than something like a over-budget place, just think about it, the bill for the electricity in this place with all that lights, it's gonna be expensive as hell )

Fixed the position problems of light entities in one side of the storage area.( They sre silly mistakes of me, I admit...maybe I'm just too excited about the first map i made that caused me to forget checking them )
Added some graffiti within the whole map.(nothing fancy, it just feel like it's a bit empty and lonely about the concrete walls, just like my heart )

Added glass to the widows.( Oh it used to be windy in here lol )

Added a workable radio into the map.( Finally, something that is actually working in order yay )

Known bugs:
Remember the ammo crate in the shooting range that is misplaced? Yep, I just simply deleted it, and...the crate next to it turn itself, kinda spooky if I say...just like the one before it, so I think it's better to just leave it be, right?


Update: 8 Jun, 2018 @ 10:30pm

Add some legit description rather that the Standard Steam Issued Description (SSID) which is nothing, of cause...