ARK: Survival Evolved

ARK: Survival Evolved

STARK WARS EXPERIMENTAL
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Update: 19 Aug, 2023 @ 5:01pm

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 19 Aug, 2023 @ 4:19pm

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 19 Aug, 2023 @ 3:41pm

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 19 Aug, 2023 @ 2:23pm

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 19 Aug, 2023 @ 12:49pm

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 17 Aug, 2023 @ 11:21pm

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 12 Jul, 2023 @ 12:56pm

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 9 Jul, 2023 @ 12:07pm

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 28 Jun, 2023 @ 10:58am

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 27 Jun, 2023 @ 2:58pm

**Testing mod conflict and stack order reporting feature**
Italics = Planned
Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn Spawn Map to the Settings Menu That allows you to track spawns and teleport to them
  • updated ui assets to reflect v1.0
  • added Npc spawns
  • added Scrap Pile spawns
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
  • added Helm Torch module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
  • added ATTE Clone customizable Paintjob
  • added ATTE Camo customizable Paintjob
  • move vehicle logs to an in-game log
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
  • added new model for the hydrospanner and updated its function to heal based on percent
  • added Rancor Deed
  • added Vibro Pick
  • added Vibro Hatchet
Structures
  • refined Vehicle Hangar and console functions (needs more testing)