Total War: WARHAMMER II

Total War: WARHAMMER II

New Dark Elven Unit Pack - with The Chosen
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Update: 24 Jun, 2018 @ 2:46am

Update: 24 Jun, 2018 @ 12:50am

Update: 23 Jun, 2018 @ 11:22pm

Update: 19 Jun, 2018 @ 8:09am

Update: 19 Jun, 2018 @ 8:06am

Update: 19 Jun, 2018 @ 4:54am


6/19 updates

Unfortunately, I have to update earlier than expected due to several bugs.

▶ Bugs Fixed
Some of skills that were added at the recent updates had been being unusable in the campaign mode.
(But you were able to use that skills in the custom mode.)

Now the skills following can used normally in the campaign :
  • Charge to Glory (for Royal Sisters)
  • Gaze of Pleasure (for Slaanesh's Chosens)
  • Death Scythe (for The Chosen of Khaine)

▶ Modification of Unit Caps and Buildings Required
Buildings required for recruitment were changed
 The Chosen of Khaine
  : The Black Tower of Malekith (special building) (Naggarond)
  : Hellebron's Palace (special building) (Har Ganeth)
 Slaanesh's Chosens
  : Sanctum of Quintex (special building) (Quintex)

Unit Caps Changed
 The Chosen of Khaine
  : Now has 1 unit cap in the campaign
 Slaanesh's Chosens
  : Now has 2 unit caps in the campaign

The unit cap changed due to the balance and the stories added in the pack. (details will follow on the below lists)

▶ Contents of Story updated!
Now some of units have their own short stories. (that units are following)
  • The Chosen of Khaine
  • Slaanesh's Chosens
  • Khaine's Royal Sisters
  • Pleasure Orchestra

You can find them by mouseover on "Unit Class" that is usually right below the (unit name)
(Unit Class : Missile Infantry, Melee Infantry, Shock Cavalry, Missile Cavalry, etc.)

▶ New Skills Added
The skills updated, following :
 Smash!
  : is a formation skill for Slaanesh's Chosens
  : gives bonus of stats related to charging
 Blade Master
  : is an active skill for Royal Sisters
  : gives massive bonus of defence
  : has very short active time of 10 seconds / 90 seconds of cooltime
 Siege Mode
  : is a formation skill for Pleasure Orchestra
  : gives massive bonus of bombardment
  : gives fatal disadvantages of mobility and defence

▶ Some of unit names changed
Not a major modification. Just for simplicity of names.
 - Unit : Chosens of Slaanesh to Slaanesh's Chosens
 - Unit : Royal Sister of Khaine to Khaine's Royal Sisters
 - Unit : Guards of Slaanesh's Palace to Slaanesh's Palace Guards

▶ Stats and Balance Adjusted
Few units and skills had chaged their stats for better balance.

P.S I was planning to update with more contents few days later. But due to the bugs, I had to do it today.
Maybe the next update will be on the weekend.

Update: 19 Jun, 2018 @ 4:42am

Update: 19 Jun, 2018 @ 4:07am

Update: 17 Jun, 2018 @ 5:34am

Update: 17 Jun, 2018 @ 5:27am


6/17 updates

1. Bug fixed
Unit upgrades by skills and tech had been overlaped with those from the vanilla.
Now the Witch Elven units are affected by only the upgrades that the mod offers.

2. skill and unit deleted
infantry unit The Garrison of Delight Fortress is deleted.
But the data is preserved to prevent save-file crashes.
(you just can't summon them anymore.)

Instead the summoning skill of Guards of Slaanesh's Palace is now able to be used 2 times a battle.

3. New units recruited
There added a new unit, Pleasure Orchestra.
 : This unit has the role of artillery, but the modeling is like "big" witch-elven knights.
 : 6 men per unit.
 : very expensive cost of recruitment and upkeep
 : more details covered in the game for you.

4. New skills added

Gaze of Pleasure
 : an active skill for Chosens of Slaanesh
 : fan-shaped wind skill that makes huge amounts of damage
 : can be used twice a battle, 90 seconds of cooltime

5. unit caps updated
By recently updates 2 units, The chosen of Khaine and Chosens of Slaanesh, came to gain overwelming battle-decisive power.
Now each of them has the unit cap.
 : 2 unit-limit for The Chosen of Khaine
 : 4 unit-limit for Chosnes of Slaanesh

Don't worry about armies in your save game. Units recruited before the update will be preserved.

※ Updates will be ceased for few days to a week, unless errors or crashes in the mod are found.