Total War: WARHAMMER II

Total War: WARHAMMER II

New Dark Elven Unit Pack - with The Chosen
206 Comments
Toine10000 6 Sep, 2024 @ 7:29am 
pls doooo wh3 love this mod and i love youuuuuuuu :er_heart:
HALIBEL 25 Dec, 2022 @ 3:47am 
yeah its be good convert it to the wh3
General Radahn 24 Dec, 2022 @ 12:05pm 
can we have this mod for wh3 pls , pls
003skar98 8 Oct, 2022 @ 3:18pm 
mf got me lacking...
雪泪 10 Sep, 2021 @ 8:19pm 
过期了,求更新
Expired,please update
nelsonoteroaz.2014 26 Aug, 2021 @ 12:59pm 
update please!!
(☬) Silver Banshee 4 Jun, 2021 @ 11:19pm 
update please!!
_neferpitou_ 24 Apr, 2021 @ 4:00am 
update please
Lord of wolves 20 Apr, 2021 @ 11:39pm 
The mod works however the chosen is saying you need a building to spawn it in, however it wont tell you which one it is, this needs to be fixed.
Tingu 19 Mar, 2021 @ 11:17am 
update
Kingpanther7 12 Feb, 2021 @ 11:47pm 
somehow this mod works just cant recruit the LL
WuHeDo 10 Feb, 2021 @ 11:51pm 
update pls :)
Vegeta 7 Nov, 2020 @ 3:29am 
Thanks mate! Is Astarielle recruitable?
™ZuL 1 Nov, 2020 @ 7:23am 
Mod was updated. I need more time to do some tests and tomorrow I will upload it to workshop.
BeefMaster64 16 Jul, 2020 @ 4:56am 
did anyone find out how to get Astarielle? I dont know how to put in the code so any help will be appreciated. This is apparently the correct code:

events = get_events();

cm.first_tick_callbacks[#cm.first_tick_callbacks+1] =
function(context)
spwan_defpack_chs_lord();
return true;
end;

function spwan_defpack_chs_lord()
if cm:is_new_game() then
if not cm:get_saved_value("defpack_chs_lord_unlocked") then
cm:spawn_character_to_pool("wh2_main_def_dark_elves", "names_name_2147370908", "", "", "", 1, true, "general", "defpack_chs_lord", true, "");
cm:spawn_character_to_pool("wh2_main_def_naggarond", "names_name_2147370908", "", "", "", 1, true, "general", "defpack_chs_lord", true, "");
cm:set_saved_value("defpack_chs_lord_unlocked", true);
end;
end;
end;
Elpeo Ple 25 May, 2020 @ 4:32am 
Anyone wanna pick up the work? This is truly a nice mod.
nelsonoteroaz.2014 2 Apr, 2020 @ 5:44am 
nice mods
༺Constable♂Creampie༻ 27 Jan, 2020 @ 12:44am 
bro this is gay as shit
Rack 8 Jan, 2020 @ 2:59pm 
@HALIBEL hello, can you help with changing the code ? I want Astarielle but i cant get it to work
Rack 3 Jan, 2020 @ 6:04am 
How to get Astarielle The Chosen as Malekith ??
John Helldiver 10 Dec, 2019 @ 11:07pm 
Are you people stupid or dont bother to read? This is a dead mod.
bogercel 10 Dec, 2019 @ 12:45pm 
Increased capacity unit, please.
HALIBEL 7 Dec, 2019 @ 11:17am 
mm mod worked but not some lord
thaygiaomap2000 6 Dec, 2019 @ 9:06pm 
no one update this mod ?
thaygiaomap2000 19 Nov, 2019 @ 1:38am 
how to update this mod ?
NathKingCoal 25 Oct, 2019 @ 9:24am 
I get the buildings/units/techs with the Cult of Pleasure, but I only have the buildings and techs with Naggarond. No units or Legendary Lord. I also use KMM and I don't know how to fix that little problem I have. The only mods currently active are Grimmhammer and this one, and changing their LoadOrder seems to do nothing, any ideas?
John Helldiver 16 Oct, 2019 @ 9:56am 
This mod is out of date. Any modder can update the mod freely.
(I don't have time to do those works) This mod is abandoned anyone that wanna take over go ahead
Wilson 16 Oct, 2019 @ 2:59am 
Plz update
i am pro at total war 12 Sep, 2019 @ 9:02am 
so the units still work but for some reason the legendary lord wont spawn?
MF Shroom 9 Aug, 2019 @ 5:07pm 
I’m currently playing a DE campaign and have most of the map so I’m pretty far into it. Would adding this mod cause any problems, say for example with the skill trees of high level characters? I also have a bunch of lvl 5 settlements, would this cause any problems with those or with anything else?
Thanks in advance
dreminh 1 Aug, 2019 @ 6:25am 
use kaedrim mod manager , still work
NuggetSex 28 Jul, 2019 @ 11:48pm 
Does this mod still work?
John Helldiver 18 Jul, 2019 @ 2:22am 
it's a dead mod,
ROME 18 Jul, 2019 @ 1:31am 
To update
Kenpachi11 16 Jul, 2019 @ 2:25pm 
There is no pleasure guard in this mod even though you have them listed.
tarkan170 10 Jul, 2019 @ 2:19am 
请更新这个MOD, 作者.
Amarandus 27 Jun, 2019 @ 8:56am 
Also....food for thought for anyone taking up this wonderful mod, It would be really cool if the buildings were added to the black ark building roster. Blessed Dread faction feels a little left out :P (Honestly anyone willing to update this mod, and give it to the public, is already awesome in their own right)
Amarandus 26 Jun, 2019 @ 8:08am 
Fantastic, thank you! I *cough* found I was trying to edit the wrong mod first round...but you helped me verify that something was amiss there instead of me using the wrong program or something xD
Hiryu 24 Jun, 2019 @ 9:13am 
@Nerube Pack File Manager
Amarandus 24 Jun, 2019 @ 2:32am 
@Hiryu What program are you entering that data into? I would also like this lord but I'm not able to figure it out on my own :/
Alessar 🐺🦄🦅 11 Jun, 2019 @ 5:24pm 
Use kaedrim mod manager @Star Princess
Rosalina 11 Jun, 2019 @ 3:55pm 
some of the units don't show up for me.. anyone else with the same problem?
Masterson 25 May, 2019 @ 9:54am 
@myself1942
campaign caps can be found in the main_units_tables, changing the value to -1 removes the cap I believe.
myself1942 20 May, 2019 @ 9:23am 
Since this mod is no longer being worked on, I have been messing around with it. Anyone figure out how to remove the unit campaign cap on it? Been a while since I messed with PFM
AtronachSignUser 13 May, 2019 @ 5:05pm 
nice butts
Hiryu 10 May, 2019 @ 11:41am 
i would like to try and do it but i've never updated or created a mod before , seems like something i would be interested in doing but its a bit confusing to jump into something like this with no previous experience. i will try to learn as much as possible about moding first before i commit to something like this
John Helldiver 10 May, 2019 @ 11:36am 
This mod is out of date. Any modder can update the mod freely.
(I don't have time to do those works)
Hiryu 10 May, 2019 @ 10:21am 
wooo it worked! thank you so much , you are the best!
HALIBEL 10 May, 2019 @ 5:07am 
events = get_events();

cm.first_tick_callbacks[#cm.first_tick_callbacks+1] =
function(context)
spwan_defpack_chs_lord();
return true;
end;

function spwan_defpack_chs_lord()
if cm:is_new_game() then
if not cm:get_saved_value("defpack_chs_lord_unlocked") then
cm:spawn_character_to_pool("wh2_main_def_dark_elves", "names_name_2147370908", "", "", "", 1, true, "general", "defpack_chs_lord", true, "");
cm:spawn_character_to_pool("wh2_main_def_naggarond", "names_name_2147370908", "", "", "", 1, true, "general", "defpack_chs_lord", true, "");
cm:set_saved_value("defpack_chs_lord_unlocked", true);
end;
end;
end;