Left 4 Dead 2

Left 4 Dead 2

The Bitter End V8
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Update: 10 Feb, 2016 @ 2:03pm

Reduced amount of zombies in the 2 battlerooms of the Mansion.
Found and repaired bad texturing on several tool brushes
Fixed (I hope) the cursed grate in the wall at the stair case battle area. Should now be passable once zombies break through it.
Added more clip tools in difficult to navigate areas (all maps).
Reduced lighting glares and sprites in the tunnels.
Found and fixed errors from compiling from V6 to V7 with nav tools.
Toned down random spawns that are called outside the director, should give a little bit more breathing room between battles.
A little house keeping here and there to remove junk brushes and textures.
Maps are now 2mb smaller than V7 but everything is still there that ought to be.

Update: 4 Aug, 2015 @ 8:16pm

Updated missing props, added more nav control tools, as many fixes that I can remember that were bugging out. I hope it all works better than V6. Still no posters but I did find the text error that was causing the Parish poster to show up.

Update: 3 May, 2013 @ 9:16pm

Lots of changes and additions were made. Navigation has been improved. The atrium event has been shortened to 2 minutes instead of the original random 2 to 4 minutes. Added more directions in the atrium area. Added more details to the tunnels.

Update: 27 Apr, 2013 @ 8:10pm