RUNNING WITH RIFLES

RUNNING WITH RIFLES

Running With Realism
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Update: 20 Jan, 2019 @ 4:12pm

1.7

New map is under development, you can test it out, currently based on one of the vanilla maps, eventually I'll complete it.

Reworked most of the weapon textures

New textures

Some new guns

Update: 7 Oct, 2018 @ 11:24am

1.5b

Fixed the campaign mode not working

Added new textures for campaign and quick match

Update: 30 Sep, 2018 @ 7:12am

1.5

HUGE UPDATE!

Bugs/Fixes: Most of the known bugs have been patched (crashing, briefcase bug, rendering, etc.)

Balance: Nerfed the type 2 and type 1 vest's detectibility, now they'll be easier to be detected by AI; Buffed the SPP-1, more accurate now. Some weapons cost more, PMC faction now has more elite spawn rate and higher tier weapons. Camo suit got a slight buff to their stealthiness at the expense of cost. EOD suit and Blackops vest now in armory, but with a significantly increased price range.

Weapons: A LOT of weapons have been added, all of them are rares.

Crosshair: Overhauled the crosshair system and made it a lot better for long range engagements and such.

Maps: A prototype map has been implemented, it currently does not work but will be worked on

Textures: New terrain textures, along with some new maps in the works currently not implemented

Vests: Two new vests! The modular vest and the tactical vest, the modular vest is lighter than the type 2 vest and are harder to detect; The tactical vest is heavy but can tank multiple bullets although it gets knocked down by heavy caliber bullets and explosions

Vehicles: A new vehicle is in the works, but every early stage.


Update: 11 Aug, 2018 @ 8:39pm

1.3

**DISCLAIMER** THIS PATCH IS NOT COMPATIBLE WITH PREVIOUS SAVES AND GAMES

Fixed the Humvee airdrop not dropping anything

Fixed the rendering issue with the view

New A.I, they should be a lot smarter now and use cover more often

Added 2 new different prototype views to try out! They are in the discussions tab

Changed the ranks of the PMC (Added a couple of references)



Update: 5 Aug, 2018 @ 1:32pm

1.25

Changed more HUD

Changed the M17 LMG: Now a silenced machinegun with 100 round mags.

A.I. Changes coming next patch.

Mac-11 now available for purchase from the USAF armory

Removed the G32 sidearm

(Major Patch coming ~5-10 days)

Update: 2 Aug, 2018 @ 2:07pm

1.2

Polished most of the HUD to look more like vanilla HUD.

Begun work on AI changes and balancing

Added a couple of random weapon files that will be available in the campaign and quick match modes as rare weapons.

Minor content update incoming next patch

Update: 30 Jul, 2018 @ 11:20am

1.1

Fixed the PMC not spawning with a weapon by adding a free weapon (HK-MP5)

Rolled in a new view into quick match only

Buffed the MP5

Added M14 rare weapon into the campaign

(New rares are going to be delayed for a while because some doofus deleted all my downloads)

Update: 24 Jul, 2018 @ 11:55am

1.0

Final major content update:

Added the PMC faction with 4 unique weapons

Minor changes to shotguns

Added the M17 as a rare weapon

Begun work on post release content

Update: 22 Jul, 2018 @ 10:58am

0.75

Implemented M17 LMG, AMR2, Tec9, and XM12 rare weapons into the campaign (can be gained from briefcases and drops currently)

Finishing up the final major content update (PMC faction)

Started polishing weapon HUD

Update: 19 Jul, 2018 @ 10:53am

0.6

Reworked all faction models

Added the SPP-1 into campaign