Tabletop Simulator

Tabletop Simulator

(Unofficial) Exceed Fighting System: Complete (Formerly XFS: Balanced Breakfast)
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Update: 11 Sep, 2023 @ 2:22pm

Strive Update, Patch 2

- Added lots of announcememes. Still need to add a few more.
- Fixed Heaven or Hell coin images.
- Search improvements for Dust/Spike and Slash/Assault.
- Snap points ffixed on "Options" and "EMOMOMO".
- S7 characters now support the "Choose your active Normals" button.
- Invisible object which manages the table toggles is now uninteractable.
- Rewinding/reloading should no longer break playmats.
- Rewinding/reloading should no longer break reference areas.
- Snap points on GGST mat are now much less inconvenient.
- Reference Areas should now work regardless of your lift height.

Update: 28 Aug, 2023 @ 11:54am

The Strive Update, Patch 1
- Added Added S7 Normals in the Seventh Cross style.
- Updated Workshop thumbnail and tags.

Update: 28 Aug, 2023 @ 10:01am

The Strive Update
- Added the cast of Guilty Gear -Strive-: The Board Game!
- Disabled non-Waldo hover images to attempt to improve load times.
- Added a handful of playmats.
- Finally changed the default playmats.
- Removed some hidden content as an action of desperation to reduce load times.

Update: 17 Apr, 2023 @ 1:21pm

The April 2nd Update
- Fixed Devris, Hakumen, Hazama, and M. Bison.

Update: 6 Apr, 2023 @ 11:08pm

The April 1st Update
- Reverted coins.
- Reverted flailing.
- Bugs are now disabled by default.

Update: 1 Apr, 2023 @ 11:26am

Update: 1 Apr, 2023 @ 11:16am

St Patrick's Day Update:
- Added searchable Speed values.
- Fixed the name of Desperate Gambit.
- Added Arena selector.
- Added cpat's Normals.
- Updated S6 with new canon.
- Fixed Normals reconfiguring themselves in strange ways. Maybe.
- Shovel Knight, BlazBlue, and Under Night characters now use the Diverse sets as their alternate Normals.
- BlazBlue characters now use their enhanced Normals as their default Normals. (Their as-printed Normals are no longer available.)
- Waldo has been made easier to find, but only if you know how to find him.
- In an effort to increase randomness, coin flips will now always result in Tails.
- Exceed has been replaced by a more perfect game.
- Due to data corruption, old card previews have crept into the current image files.
- Gordeau's Normals have not been changed.
- Cardback memes intensified.
- Bugs have not been fixed, but they can now be toggled.

Update: 22 May, 2022 @ 10:39am

[The Select Screen Overhaul, Hotfix 1]

Fixed an incredibly obvious bug.

Whoops.

(Was referring to player.color in functions that only had playerColor as a parameter.)

Update: 22 May, 2022 @ 10:00am

[The Select Screen Overhaul]

AKA The Panelization Update. The select screen has been reimplemented as a set of panels which can be toggled on or off individually (this enables or disables their characters and Normals in the Random selection lists and the Normals dropdown).

All Normals are now listed in a dropdown so you can set your Normals to anything that is both enabled and implemented. You can also set your Normals to any character's Normals easily by enabling Select Normals Mode, then clicking that character.

Normals can be spawned by themselves. (This was around before, but now it's much more obvious.)

Random arenas are spawnable again (separately from characters this time). Arena selector still not implemented.

The Bag of Lag in dakness lies dreaming. Someday, it shall rise from its slumber - but not yet.

Update: 8 Apr, 2022 @ 5:55pm

[The Byakuya Update]

Added Byakuya.

Fixed Wagner's card backs.
Fixed "Wagner"'s card backs.