ARK: Survival Evolved

ARK: Survival Evolved

Phoenix: Reborn From the Ashes
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Update: 22 Mar, 2020 @ 10:13pm

Landing bugfix

Update: 22 Mar, 2020 @ 2:24am

Fixed non-speed levelling on Phoenixes.. derp.

Big cleanup for server performance

Update: 22 Mar, 2020 @ 2:24am

Fixed non-speed levelling on Phoenixes.. derp.

Big cleanup for server performance

Update: 21 Mar, 2020 @ 10:59pm

Jump on controller should now control landing

Reduced max land time to 5 seconds

Added Supercharge to controller "Left Stick Click"

Removed name dialogue from admin item, will now automatically apply previous tamed name

Update: 20 Mar, 2020 @ 11:53pm

Unequippable saddle bugfix

Mating progress should now show properly

EGGS!

Minor reworks to the baby spawn logic, might need iteration?

Update: 20 Mar, 2020 @ 1:05pm

Added admin item, returned DSC to normal, prepare uninstall verified working and admin item fires same logic. Added secondary bind for gamepad "A" (I think, needs testing.. I don't have a controller) to start landing, as well as Alt+Z bind for compatibility with PAD.

3 new INI for fireball damage
FireballMinDamage=12
FireballMaxDamage=200
Fireball%HP=0.1

Another cosmetic INI that changes the flames around a charging Phoenix
BodyColorChargeFlames=False

Retaliation fire INI\'s
DisableRetaliatoryFire=False
DisableFireDmgRetaliation=False
RetaliationRadius=500

LimitPhoenixSpawns=False
PhoenixSpawnLimit=3

Back-end changes that should correct the issue where mating progress was not properly displayed.. considering doing eggs for Phoenixes in the future anyway ;P

Update: 15 Mar, 2020 @ 9:20pm

Big update:
Reworked all fire damage, now should stack uniquely. Right click does more damage to higher HP enemies, scales down from there.
Walking animation update, welcome to feedback! Just messing around.
Backwards walking! FINALLY
Flight animation changes to make it a bit more dynamic.
Resurrection rework that should be more compatible with future game updates.
WildPhoenixAshAtNight changed to be more reliable.
SpeedLevelChargeSpeed changed to work with imprinting bonuses as well.
Inventory changed to be able to smelt Scrap Metal, and should always smelt items. (Items in inventory will be dropped at Phoenixes feet)
AOE Particles reworked.
Baby Phoenix visual updates, ash mound should not scale massively if baby dies.

Dozens of bug fixes.

Update: 19 Jan, 2020 @ 7:50pm

Update: 18 Jan, 2020 @ 3:13pm

Reworked Color INI logic, beta run
Reviewed conditions for ashes to spawn/despawn, should be more reliable in the day/night cycle

Update: 14 Nov, 2019 @ 10:28pm

Please let me know of any bugs ASAP to prevent losses, hopefully the issue is straightened out.
Cleaned up spawning code, added reliability checks to AOE attack, took a stab at the saddle bug, additional checks for Ashes spawning reliably