ARK: Survival Evolved

ARK: Survival Evolved

Phoenix: Reborn From the Ashes
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Update: 10 Nov, 2019 @ 11:38am

this is a quick hotfix to prevent loss of tamed Phoenixes from WC\'s update last night, quick and dirty, gutting out the things I think are a problem while on lunch.. things won\'t be working right again until WC releases another bugfix

Update: 9 Nov, 2019 @ 7:35pm

Fixed a critical bug with Phoenix Ashes which was causing a crash under certain circumstances. Thanks to Mad stargatedalek-tologist for reporting it!

Added WildPhoenixAshAtNight INI option:
This will cause Phoenixes to revert to their ash state during the night time. (checks run every ~5 minutes whether it\'s day/night for server performance reasons)



Mod ID: 1449927867

This mod remaps the vanilla Phoenix to a new version that overall is buffed and given unique mechanics in an attempt to make the difficulty and rarity of the Phoenix feel more worthwhile once you've managed to tame one.

I feel that a Phoenix should be a difficult to acquire, late game companion. Similar in capacity to Wyverns, but with additional utility at the exchange of raw power.

TL;DR: Breeding, Speed Levelling, awesome new attacks, more utility, more colors and custom color options, resurrection mechanics for wild and tamed, spawns without heatwaves, can land and walk, spawns on most maps.


Changes from vanilla
  • This Phoenix spawns on all maps that have a Desert Dunes biome (SE_DinoSpawnEntriesDunes) and does NOT require a Heat Wave to be active for it to spawn. Also spawns in the mountains (DinoSpawnEntriesMountain), but more rarely. Spawns in Extinction Oil Fields rarely (DinoSpawnEntries_Wasteland_OilFields_Fliers). Yes, it does spawn naturally on Valguero.
  • The taming affinity decrease cooldown has been increased by about 5x, making solo tames easier between stamina recharges, BUT Phoenixes are faster in the wild.
  • Phoenixes now burn enemies in proximity to them when charging or running. (makes drive-bys very fun)
  • Additional colors!
  • Change the Phoenix's flame color dynamically with its colors, or to a preset of your choice with INI options.
  • Adult Phoenixes now accept stone as a food source, though at reduced effectiveness compared to Sulfur.
  • Can land and walk using Left Control.
  • Some resources weigh less than in the inventory of the vanilla Phoenix. Sulfur weighs nothing.
  • All fire damage effects stack, and the fireball has a longer range.
  • Ini option for speed levelling.
  • Breedable with ini option.
  • Can pick up creatures.
  • Several new attacks (see controls)
  • Can be carried on shoulder with ini option.
  • Wyvern's fire breath has longer range that matches the animation. (I found it helpful for taming, with the latency it would look like I was hitting the Phoenix, but I wasn't)

Core features
  • Resurrection: When a bonded Phoenix is slain, there is a 15 minute window for the owner of the slain Phoenix to dig through the ashes of their fallen friend to recover the ashes that their Phoenix was originally born of. Find somewhere safe to spread them, and resurrect your companion!
    Phoenixes are intelligent creatures, and depending on how you treat them, may not be so quick to forgive you for letting them die...
  • Forgiveness: If you redeem yourself in your Phoenix's eyes, you may be rewarded with a very powerful, one-time-use item.

Controls
Left click: Bite
Right click: Fireball
C: Claws (pickaxe damage type, can harvest stone/sulfur for the Phoenix to eat, as well as other resources)
G: Claw carry attack. (easter egg when landed!)
Left Ctrl: Toggle between flight/landing
Hold Spacebar: Supercharge
X: AOE Orb Explosion with 60 sec CD (CD ini configurable, "O" is the key on SP)
N: Toggles fire particles on/off.


Spawn Code
admincheat SpawnDino "Blueprint'/Game/Mods/Phoenix/Dino/CSPhoenix_Character_BP.CSPhoenix_Character_BP'" 500 0 0 35
Dino Name Tag: Phoenix

INI Config Options
Options shown are defaults
[CoyoPhoenix] SpeedLevelling=False SpeedLevelChargeSpeed=False PreventLandedRunning=True PreventMating=True CooldownAOE=60 RemapFireWyverns=False CarryPhoenixShoulder=False CanCarryAttack=True CanAOEAttack=True PhoenixWildSpeedScale=1.000000 WildPhoenixAshAtNight=False DisableBabyFireParticles=False UseBodyColorsParticles=False Uses the "0" color region to set the fire particle's color. OverrideParticleColorRegionSelection=0 Allows you to set WHICH color region is chosen for fire particle color. CustomFireParticleColorRGB=R,G,B,A PrepareUninstall=False
Only ONE color option should be enabled at a time.
SpeedLevelling must be set to True for the SpeedLevelChargeSpeed to work (speed levels increase supercharge speed as well).
PrepareUninstall requires a server restart to take effect.

Please note that creatures modified by this mod will be lost if the mod is uninstalled suddenly! Use the INI option PrepareUninstall to change all converted dinos back to their Vanilla versions prior to removing the mod.

“You may kill a fire. And everything you know falls to dust and ash. Yet the remarkable treasure in this seemingly hopeless pile, is hidden deep within. The burning embers incarnate the perpetual desire to go from spark to flame.”
― Akilnathan Logeswaran
Image source: http://animal-jam-clans.wikia.com/wiki/File:Baby_phoenix.png


I'm sure there will be bugs to work out. Feel free to comment below with any you find and I'll see what I can do. :)

Special thanks to Lethal from Dino Storage for helping me understand why the way WC handles classnames is real dumb! :D

Resurrection Item SPOILERS:Phoenix Tears is the item you get if you successfully revive and restore your Phoenix. It can be used to trigger a large explosion around the player, dealing damage, healing them to full instantly, giving an EXP boost, and giving a movement speed increase. Think of it as your "Oh, ****." button. ;P admincheat gfi Phoenix Tear 1 0 0.

Update: 9 Sep, 2019 @ 9:40pm

Added a secondary check to the wild speed INI to disable it if it is not set correctly

Update: 8 Sep, 2019 @ 1:11pm

Added PhoenixWildSpeedScale=1.000000 to adjust wild phoenix\'s movement speed

Update: 7 Sep, 2019 @ 7:42pm

Fogiveness logic reworked to scale more linearly with imprint, could cause outliers where the chance wasn\'t checked
Tears effects added and implemented instigator with friendly fire check

Update: 4 Sep, 2019 @ 9:25pm

Implemented mate boost on Speed Phoenix
Bug fix for stamina attack drain during AOE attack
Removed dynamic timer code from CD buff for now

Update: 2 Sep, 2019 @ 10:34pm

Added imprinting foods,
tweaked spawn logic
Another potential fix for baby ash mesh not despawning

Update: 1 Sep, 2019 @ 4:23pm

Bugfix to CooldownAOE INI
Reliability in dance emote improved
Bugfix for AOE attack leaving the Phoenix immobilized after use
Bugfix for audio cues not playing consistently
General cleanup

Update: 1 Sep, 2019 @ 2:38am

Potential INI bugfixes
Added body colors to fire trails
General code cleanup and replication fixes
Shoulder phoenix scaling fix
Chocobo animation fix?
Baby ash mesh visibility potential fix

Update: 21 Jul, 2019 @ 9:16pm

Baaaaaad casts