Europa Universalis IV

Europa Universalis IV

Elder Scrolls Universalis
Showing 81-90 of 271 entries
< 1 ... 7  8  9  10  11 ... 28 >
Update: 30 Nov, 2021 @ 1:58am

##############################
Version: 2.2.8
Date: 30.11.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Kothringi Models
- Reachmen Models
- 5 New events for Ayleids of Cyrodiil
- 2 new decisions
- New Casus belli
- 11 Flavour Religious events for Yokudan and Redguard Pantheons

### Changes ###
- The birthsign event now shows the modifiers that the birthsign applies.
- Update of Ayleid Unit models
- Increased the unrest bonus from high stability
- Increased chance of Ice Age event

### Fixes ###
- Fix of various small bugs

Update: 20 Nov, 2021 @ 12:25pm

##############################
Version: 2.2.7
Date: 20.11.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Altmeri Mission Tree
- Aldmeri Dominion, Daggerfall Covenant and Ebonheart Pact nations
- 3 New events for Altmeri Mission Tree

### Changes ###
- Change the Fine for Converting provinces to Soul-Shriven via decision

### Fixes ###
- Fixes of various events and other minor issues

Update: 14 Nov, 2021 @ 11:03pm

##############################
Version: 2.2.6
Date: 15.11.21
EU4 Version: 1.32
##############################

### Additions ###
- New Loading Screen
- Overhaul of Edicts

### Fixes ###
- Fix of Soul Schriven events and Decisions

Update: 13 Nov, 2021 @ 5:03am

##############################
Version: 2.2.5
Date: 14.11.21
EU4 Version: 1.32.*
##############################

### Changes ###
- Updated the institution tech-cost penalty icons so that the colourizing effect is subtler, letting you see the icon more clearly.

### Fixes ###
- Fix of Personal Deities
- Fix of Great Plague Event, triggered on start
- Fix of the position of the Alabaster port

### Deletions ###
- Temporary deleted all State Edicts, because the 2.2.5 occured to be a hotfix update and Edicts were overhauled at that moment.

Update: 12 Nov, 2021 @ 8:50am

##############################
Version: 2.2.4
Date: 12.11.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Atmoran Missions
- Overhaul of Isolationism for Tsaesci
- New event to create Roscrea as Personal Union (Part of Atmoran Mission Tree)
- New Mission tree for Glacial nations.
- New Mission tree for Sea Giants nations.
- New Mission tree for Frost Giants nations.
- New Mission tree for Giants nations.
- 5 New events for Nordic Pantheon
- 2 New events for All-Maker Cult
- 1 New event for Hist religion
- 6 New events for religions in the Elemental group.
- Added interactions with estates via flavour religion events.
- Castle Volkihar Monument
- Integration of Peace Treaties Expanded
- 16 new religion random events
- 6 new religion random events for Akavir nations
- New CB for Tsaesci - less peace cost, but more AE
- New Terrain - Orcish Stronghold
- 7 New High Rock Monuments
- 3 new Decisions for Soul Schriven nations, featuring culture conversion, reverse conversion and liberation from Molag Bal's influence.
- Addition of Cawa units as the Noble Warriors

### Changes ###
- 1.32.* Compatibility changes of institutions and technology
- Government reform balancing
- Players from Nirn cannot ask for military access to Oblivion nations and vice versa
- Governments with Militarism mechanics no longer get gov capacity bonuses from government reform type
- Militarism is no longer limited by province number, but by governmental capacity
- Changed unit pips so that defensive/offensive versions of each unit are balanced.
- Rebalance of Karma modifiers.
- Health mechanics is now relying on ruler lifespan modifier
- Increased the opinion penalties for heretic/heathen religions.
- Update of the Thumbnail to 1.32
- Nerf of Manpower Pool and Manpower Recovery Speed modifiers
- Decrease in government capacity from technologies
- Church power (Protestant mechanics) gain is reduced, the cost of Church Aspects is increased. Sloads faith's aspect cost is rebalanced to meet those changes.
- Nerf of Religion Unity modifiers
- Buildings now increase development, when they are built

### Fixes ###
- Fixed weird wasteland visibility
- Fixed various typos in localisation
- Fixed the Aetherium trade good event only firing for players
- Fixed some errors in the river map
- Fixed too long names for Missions
- Fixed province highlighting for Skyrim Missions
- Fixed the Portal bug, when players could cross it if they ask for military access
- Fix of the AI, declaring war, when he has internal problems
- Fix of Dwemer Disappearance event - added 3 Dwemer cultures there
- Fix of Vassal Vs Vassal wars, that could end in the release of an independent nation or return of cores to independent nations
- Fix of Culture based opinion mechanics
- Fixed a typo in institution event titles
- Fix of Opinion Mechanics
- Various small bugfixes
- Fix of spelling errors
- Fixed TI around Red Mountain
- Fixed Nethar (1195)'s name (hopefully)
- Fixed faction influence modifier icons
- Fix of 7, 8, 9, 10, 11 Scenarios
- Removed all forbidden tags
- Fixed issue with the Ritual Birthsign's aspect modifiers
- Fixed missing vampire flavour event
- Fix of Custom Ideas for randomly generated nations
- Fix of trade goods bonuses for Dwemer Metal and


### Deletions ###
- Removed remnants of Kamal from the map
- Removed French localisation as it was working poorly. It will be replaced in English until a proper fix would be provided.
- Removed old institution birthplace modifiers

In memory of Science Doctor A. P. Voronin.

Update: 2 Oct, 2021 @ 2:54pm

##############################
Version: 2.2.3
Date: 03.10.2021
EU4 Version: 1.31.6
##############################

### Additions ###
- Custom Icons for Yokudan-Redguard and Sinistral Missions

### Fixes ###
- Fix of Custom Units for Kothringi nations
- Fix of loop in Skyrim Missions
- Fix of abandoned native provinces with 1000 settlers
- Fix of decision to form Shadowfen

Update: 1 Oct, 2021 @ 12:36pm

- Hotfix Update

Update: 1 Oct, 2021 @ 1:15am

- Hotfix Update

Update: 30 Sep, 2021 @ 9:10am

##############################
Version: 2.2.2
Date: 30.09.2021
EU4 Version: 1.31.6
##############################

### Additions ###
- Custom unit types based on culture/culture group
- Custom ship types based on culture/culture group
- New Monuments for Oblivion and Coldharbour
- New governemnt reforms for Native Tribes
- Model for the White-Gold Tower's walls
- Decisions for Dwemers, AI (Fort Building)
- New Countries - Minotaur Tribe, Mzeneldtan
- New Decisions - Formation of Minotaur Tribe
- New events - for Eight Divines, Minotaurs, Aedric Religions.
- Added Watercolour Map
- New Skyrim Mission tree (for all nordic nations)
- Overhaul of Mission Icons

### Changes ###
- Reachmen Clan Names
- Daedric events have better conditions for firing
- Political Map of Skyrim, Cyrodiil for Alessian Revolt bookmark
- Diplomatic Map of Skyrim for Alessian Revolt bookmark
- Rebalance of defines.lua to improve AI and gameplay
- Rebalance of static modifiers to improve AI and gameplay
- Rebalance of Decisions and Events to fit addition of new provinces
- Decreased religion spread via reformation centers in twice
- Blocked Caravan Policy decision for Migrating Tribes
- Some terrain change in Coldharbour
- Rebalance of Country Collapse Events to imprve gameplay
- Rebalance of Ice Age disaster - decay of colonies should take more time
- Split Red Mountain into several provinces, and integerated the area into the Vvardenfell region and trade node.
- Change Icons for Tsaesci Incidents (Incidents themselves are still not changed)
- Adaptation of Revolution Center event - it can spawn after 1200 year
- Removed Tech Restriction for colonisation of provinces

### Fixes ###
- Fixed typo in the spelling of "Atronach"
- Fixes of missplelling + accourding to British spelling rules

### Deletions ###
- Removed second type of artillery
- Removed lots of vanilla events that were not lore-friendly

### Miscellaneous ###
- Changed the code-names of some religions and religion groups to be more consistent and maintainable

Update: 8 Sep, 2021 @ 2:15am

v 2.2.1

- Overhaul of Institutions
- Overhaul of Governmental Reforms
- Visibility Based on Location Mechanics
- Frames for Adviser Portraits
- New Countries
- New Cultures
- New Monuments
- New Events
- New Decisions
- New Flags
- New Ruler Personalities
- New Casus Belli and War Goals
- Graphical Map Improvements
- Sprite Packs for Mercenary Companies
- Rebalance of Modifiers, Technologies, Events and Decisions
- Various Bugs are Fixed