Europa Universalis IV

Europa Universalis IV

Elder Scrolls Universalis
Showing 71-80 of 271 entries
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Update: 20 Feb, 2022 @ 10:01am

v 2.3.2a
- Hotfix Update

Update: 20 Feb, 2022 @ 6:23am

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Version: 2.3.2
Date: 20.02.2022
EU4 Version: 1.32.*
##############################

### Additions ###
- A new set of brand new lore-friendly estates
- Added 3 New buttons for Estate Interaction
- Brand new Water Colour Map
- Masser and Secunda Models
- Hundreds of new event images, updated for the new event window!
- Added 11 City Terrain types for High Rock, Skyrim and Morrowind
- Added new Trade Nodes and Trade Companies for Summerset Islands, High Rock, Hammerfell, Skyrim and Morrowind
- Additional Trade goods added (mostly Oblivion), overall trade goods balanced for new and custom terrains map-wide
- 8 New Flavour Events for Elven religions
- 5 new Events for Dark Brotherhood Origin
- 5 new events for Harmony Religious Group
- 4 new events for Elemental Religious Group
- 14 new events for subject overlords
- 23 new events featuring governmental factions
- 8 new events for Dragon Cult (Draconic) religion
- Added 10 estates disasters with unique icons
- Dozens of new lore-friendly government/ruler names (Jarls for Nords, Protectors and Craftlords for Dwemer, Ashkhans for Chimer, etc.)
- Added Saint Osla Statue as a new Monument for Cheydinhal
- Added Statue of Arkay monument
- Added Wilderking ruler to the Greenheart with 100% heir chance modifier, if the state religion is Bosmer Pantheon
- Added the Wilderking dynasty to Woodhearth, which has fixed dynasty, while it follows Bosmer Pantheon
- Added the Wilderking's Throne to Woodhearth
- Building and Upgrading Canals in Morrowind and Akavir now boost trade power of the respective Trade Node.
- Added Slave Rebels as a new Rebel Type
- Added Sacking Mechanics for provinces
- Added Akykiller Gallery as a new Monument with own decision and event for interaction
- Added Meridia's Beacon as a new Daedric Artifact

### Changes ###
- Morrowind has had a political layout overhaul, complete with many new tags, flags, and more.
- Chimer religion has been overhauled
- Dwemer religion has received some tweaks
- Updated some estate icons based on feedback
- Updated some estate privileges based on feedback
- Replaced the Bravil Monument of Crypt of the Night Mother with Lucky Old Lady
- Changed Stros M'Kai province and city names, cultures
- Changed icons for disasters
- Updated flag glow effect
- Enabled the serpent sign for the birthsign system
- Added proper descriptions to birthsign events and modifiers
- Refactored a bunch of birthsign-related code
- Slightly boosted the gain of Imperial Authority
- Updated the daedric "pick aspect" button's icon
- All female rulers should be able to become the Defender of Faith from now on
- Updated some sea tile/area/region naming in Topal Bay
- Updated the Tu'Whacca deity icon
- Updated the region colours in Skyrim to look a little nicer, and be more distinct from neighbouring regions
- Optimized some code in the on_startup on action
- Reduced the Dice side from 10 to 6
- Sieges do not passively reduce development - it is now handed by sacking event
- Reduced max possible idea cost bonus

### Fixes ###
- Fixed Orgnum's heirs not to be Molag Bal
- Fixed provinces Woodhearth to make them more lore friendly
- Added missing Rebels for Students of Magnus and Ayleid Pantheon religions
- Fixed some events, tied with flavour government reforms
- Fix of Pirates Spawn Events, Tribunal Elections, Weather-Terrain Events, Changes of Prices
- Fix of GE Revolution disaster
- Fix of Orcish Fury Event
- Fix of Election for Republics and Dutch Elections mechanics for Monarchies
- Fixed Tribunal (Papacy) interface
- Fixed Circumnavigation path
- Fixed Slave Rulers Elections, Republic Elections, Pirate Elections
- Fixed Reclamations religion spawn
- Fixed Oblivion Invasion (again)
- Fixed randomness of lore and flavour events

### Deletions ###
- Removed Peace Treaties, granting +1 adm/dip/mil skill to ruler

Update: 2 Jan, 2022 @ 3:05pm

v 2.3.1a
- Hotfix Update

Update: 2 Jan, 2022 @ 3:02pm

##############################
Version: 2.3.1
Date: 03.01.2022
EU4 Version: 1.32.*
##############################

### Changes ###
- Made the event description font slightly grey, to ease any potential eye-strain.
- Adjusted some area names to be more lore-accurate.

### Fixes ###
- Fixed some spelling/grammar in conquest events
- Fixed Random events for the Draconic Religion

### Miscellaneous ###
- Don't forget to study your Jel.
- Or else...

Update: 30 Dec, 2021 @ 9:10am

v 2.3.0b

- Fix of unexpected rank increase

Update: 30 Dec, 2021 @ 8:21am

v 2.3.0a

- Update of Localisation files for non-English languages.

Update: 29 Dec, 2021 @ 3:48pm

##############################
Version: 2.3.0
Date: 30.12.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Conquest info events - Learn about the different regions of Nirn as you expand your territory! (These can be disabled in the mod menu)
- 54 new Holy Orders with unique bonuses - each religion has 3 of them
- 12 new random flavour Events for Akaviri Religions
- The Old Orc event chain - a little easter egg for those familiar with Skyrim or Morrowind
- Added mechanics, that will reduce your government rank, if you no longer have enough development for it
- Added new colonial region and trade node to Yokuda
- Health System was recreated and readded with a bunch of new events.
- Added State Edicts for nations under Dictatorship rule
- Added glowing mark for easy countries for people, who are new to ESU
- Health System was expanded with different flavour text and additional events

### Changes ###
- Updated some daedric deity icons
- New image for the Halls of Colossus monument
- Lowered max camera height to fix those red bars on the edges of the screen
- Reduced the base size of rebels
- Vassal nations provide +1 manpower instead of +1 force limit
- Changed chance of music themes for compatibility with Themes of the Old World
- Reduced the requirements to become a hegemon
- Reduced the base loan interest to 5% and increased its duration to 75 months
- Increased the base general, admiral, conquistador and explorer cost to 100 mil/dip points
- Nerfed drill decay bonuses from governments, ideas and policies
- Replaced +25% land/naval bonus for Ai nations with -2,5% army/navy tradition decay and added +1 pip to all general/admiral skill
- Changed negative bonuses of hostile policy towards natives with positive
- Increased number of regiments under one AI general to 50
- Nerfed leader cost bonus from governments, ideas and policies
- AI nations get +15% of religion unity instead of +2,5% heretic missionary strength
- Recruiting a general no longer boosts army professionalism by 1%
- Changed Professionalism bonuses
- Changed war and war exhaustion penalties. Now it should be easier to stay in the war, but more costly to suffer war exhaustion
- Reduced the basic size of the rebel army back to 3.5
- Changed the duration of modifiers, given by Flavour religious events from 25 to 10 years
- Client states can now be created only since 100 and maps can be stolen only since 75 diplomatic technology level
- Bonuses from sending officers to Marches and having 100% drilled army are nerfed
- Client states will have +15% manpower instead of 15% army morale
- Dictatorship rule can no longer be ended by switching the reform
- It is impossible to start a war between Oblivion and not Oblivion nations if the End Game Crises is not initiated
- During End-Game Crisis Oblivion nations cannot use Destroy the Great nation Casus Belli
- AI now has a permanent base resistance for the creation of Personal Union via Diplomatic Action
- Community Militia increases the autonomy only by 0.05 instead of 0.10
- The Land and naval maintenance is increased based on your army and navy traditions
- Buildings should now boost development, when they are built
- Restored Difficulty bonuses for the player or AI
- Added glowing effect in the main menu for easy countries

### Fixes ###
- Fixed Halls of Colussus name (was "Hall of Colossus")
- Fixed holiday events to fit 365-day year
- Fixed triggers for age splendour
- Fixed interesting nations screen for users with a narrow monitor
- Fixed PU nations, that for some reason were not monarchies
- Soul Shriven nations will no longer convert their provinces to the vampire culture
- Fixed spawn of 8 divines religion before its foundation
- Fixed Peasant War disaster, triggered on start by low manpower
- Fixed declaring war on your subject nation via lore event
- Fixed a travel issue with Oblivion Gates
- Fixed Canals and Oblivion Gates
- Fixed some event pictures for the Linux users
- Fixed missing deities for the Ayleid pantheon

Update: 7 Dec, 2021 @ 3:05am

v 2.2.9b
- Hotfix Update

Update: 4 Dec, 2021 @ 3:42pm

v 2.2.9a
- Hotfix Update

Update: 4 Dec, 2021 @ 6:47am

##############################
Version: 2.2.9
Date: 04.12.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Ayleid Religion
- Students of Magnus Religion

### Changes ###
- Updated some daedric deity icons
- Updated the mod to 1.32.2
- Small rebalance of Subject Types, Absolutism and War Taxes

### Fixes ###
- Fixed 3 CTD issues
- Fixed a number of freezes
- Improved performance in the mid-game
- Various bug fixes of missions, events, decisions