Left 4 Dead 2

Left 4 Dead 2

Taco Bucket Supreme
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Update: 10 Aug, 2022 @ 12:26pm

Map 3: Danger Fall area fixed, now more dangerous. More scafolding added to areas blocked by tarps. Director has been made to chill out until the saferoom door is open. Map 6: Adjusted the main sewer exit to increase walkable area and decrease the likelyhood of survivor bots getting stuck at top of ladder. Added soft trigger_push to help only survivor bots avoid getting stuck at top of ladder.

Update: 21 Jul, 2022 @ 4:13pm

Finalized scripts. Updated playtester list texture.

Update: 20 Jul, 2022 @ 5:16pm

Fixed finale so overlays should be forced to turn off with extreme prejudice. Tweaked finale script.

Update: 18 Jul, 2022 @ 8:09am

Improved the appearance of the fireworks on map 6 again.

Update: 17 Jul, 2022 @ 7:46pm

Fixed staircase on map 5 that had nav issues with common infected. Map 5: improved firework particle effects to look more like tacos.

Update: 15 Jul, 2022 @ 4:15pm

Added custom particle effects, balloons on map 4 and the majority of fireworks on map 6.

Update: 8 Jul, 2022 @ 4:01pm

On map6, fixed overlays displaying after a wipe that occured when an overlay was visible. Fixed the area where survivors could get pulled through the fence onto the road and couldn't get back. Blocked the road where the rescue vehicle comes from to prevent survivors from getting trapped.

Update: 6 Jul, 2022 @ 6:06pm

Fixed specific nav blockers not affecting flow when they should on maps 1, 2, and 5. Minor scripting changes on map 1.

Update: 6 Jul, 2022 @ 9:57am

Fixed a vscript for map1

Update: 6 Jul, 2022 @ 9:28am

Fixed a nav blocker/nav flow issue on map 1.