Stonehearth

Stonehearth

Piles Plus
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Update: 27 Aug, 2018 @ 1:50pm

Changes to Version 5.0

>added pile of jerky
>Made changes to the folder structure, the mod should be backwards compatible.
>rotten piles of jerky and rotten boxes of eggs can now be harvested,... for rotten stuff,... but hey, maybe that will someday be useful somehow.
>added an easter egg
>made custom material tags translateable
>more changes to large pelt racks and small pelt racks, including new pelts,
>>the racks are now slightly shifted upwards, so you might need to destroy and replace every rack so their models update. This was sadly necessary. It was due to the hacky nature of their positioning that I had to change it, because it didn't work anymore.
>>made the large pelt racks also drop boar but no cougar (ask me if change is necessary there)
>>the large pelt racks now have boar hides in them, to reflect previous change
>>small pelt racks now drop deer hides as well

Update: 14 Aug, 2018 @ 1:09pm

-transferred to Steam Workshop

CHange Note for this update (which was already available on the discourse):

*Added appeal to everything
*Fixed in-game piles having variable quality (I consider this an exploit.)
*Fixed clay pile having -2 appeal, whereas the other resource piles in-game (wood, stone) have -1
*Json cleanup
*Fixed locales typo
*Fixed the varanus skin rack having the wrong iconic
*Changed wolf pelt rack to large pelt rack and other minor changes to pelt racks in anticipation of the cougar and the deer.
*Added crate-with-crowbar harvesting overlay
gave the wheat bale the crowbar overlay (before it was the chop overlay)