XCOM 2
[WOTC] EU Berserker
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Update: 15 Sep, 2018 @ 4:21pm

During a test game, i noticed there were some shader issues and textures on the EU Berserker were showing all black. Corrected it, re-tested and is fine now. Not sure if that issue carried over to the workshop version, but re-updated this version just to be safe.

Update: 15 Sep, 2018 @ 8:35am

Had a reports that the EU Berserker warped up a cliff instead of climbing like it should. Could not replicate this but updated the mod to be safe.

Other changes...

mobility taken down from 18 to 16
offense put back to normal Berserker offensive numbers 80 to 75.


While this will help some in the bull rush movement and how often it might hit, please guys... dont think youre going to stand next to one or out in the open and shoot it and expect to not get attacked back. With every new enemy we make, we try to force the player to think differently. Overwatch traps will now not always work, doing this or that as you have in the past, may not always work. Many new enemies means new ways to kill you and youll need to think of new way to kill them first ;)

Update: 7 Sep, 2018 @ 8:45pm

Fixed the issue with the EU Berserker attacking its friends when bull rush was triggered.

Update: 5 Sep, 2018 @ 5:56pm

small update to the Eu Berserker's melee resistance. Was set up wrong and dealing more damage rather than negating some damage.

Update: 3 Sep, 2018 @ 7:42pm

Update: 3 Sep, 2018 @ 6:57pm

Update: 3 Sep, 2018 @ 6:57pm

Update: 3 Sep, 2018 @ 6:52pm

Update: 3 Sep, 2018 @ 6:52pm