Divinity: Original Sin 2

Divinity: Original Sin 2

Armor-Based Saving Throws (DE)
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Update: 10 Sep, 2018 @ 10:31am

1.0.0.7

-Fix for the Definitive Editor problems with importing image atlases.

Update: 7 Sep, 2018 @ 6:49pm

1.0.0.6

-Prevented Glass Cannon characters from producing errant combat log entries describing saves that didn't actually occur.

Update: 7 Sep, 2018 @ 3:37pm

1.0.0.5

-Fixed an oversight with the Cursed Oil Surface causing it to not attempt Necrofire often enough.

Update: 7 Sep, 2018 @ 11:23am

1.0.0.4
-Pared down the English.xml localization file for better mod compatibility.

Update: 7 Sep, 2018 @ 10:23am

1.0.0.3

-Tactician mode doesn't start with a base enemy save bonus of 10. This feature can still be enabled by interacting with the Hookah of Strife.
-Minor text updates.

Update: 7 Sep, 2018 @ 9:56am

1.0.0.2

-Localization hotfix completed; Talent descriptions restored.

Update: 7 Sep, 2018 @ 6:12am

1.0.0.1

-Prevented a crash related to gas-spewing traps. This involved temporarily removing the ABST talent bonuses from Duck Duck Goose and Demon.
-Fixed a bug causing NPCs to treat player-cast Restoration as a hostile spell, which means:
-Restoration was rolled back to vanilla functionality, and is no longer subject to ABST saves.
-Implemented a localization hotfix temporarily disabling the altered talent and attribute descriptions until next patch.

Update: 6 Sep, 2018 @ 7:50pm

1.0.0.0

-Definite Edition version published to Steam.