Divinity: Original Sin 2

Divinity: Original Sin 2

Greed - Increased Loot Variety
4개 중 1~4개 표시 중
업데이트: 2018년 10월 7일 @ 오후 6시 58분

Summon statuses and skills should hopefully properly be given to summons, and they now receive these bonuses on being summoned, not on entering combat.

On attack damage bonuses from gloves now only check one time for each character per turn. This is so multi-hit effects or auras aren't too effective in applying.

Disarmed from on-damage effects now only lasts 1 turn.

Dazing Hands should now work.

My extra Throwing Knife skill should no longer show up in character creation.

업데이트: 2018년 9월 21일 @ 오전 9시 39분

업데이트: 2018년 9월 14일 @ 오후 7시 02분

Fixed some On Combat Start effects.

업데이트: 2018년 9월 9일 @ 오후 8시 41분