Divinity: Original Sin 2
Greed - Increased Loot Variety
Показані результати 1–4 із 4
Оновлено: 7 жовт. 2018 о 18:58

Summon statuses and skills should hopefully properly be given to summons, and they now receive these bonuses on being summoned, not on entering combat.

On attack damage bonuses from gloves now only check one time for each character per turn. This is so multi-hit effects or auras aren't too effective in applying.

Disarmed from on-damage effects now only lasts 1 turn.

Dazing Hands should now work.

My extra Throwing Knife skill should no longer show up in character creation.

Оновлено: 21 верес. 2018 о 9:39

Оновлено: 14 верес. 2018 о 19:02

Fixed some On Combat Start effects.

Оновлено: 9 верес. 2018 о 20:41