Team Fortress 2

Team Fortress 2

Powerhouse_Event_Final_J
Showing 11-20 of 30 entries
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Update: 10 Sep, 2020 @ 6:07am

Update: 10 Sep, 2020 @ 2:57am

Update: 10 Sep, 2020 @ 1:27am

-Added more player clipping around map
-Retextured various areas around the map
-Redesigned 'Silo's' ceiling
-Redesigned out-of-bounds areas behind spawn
-Enhanced skybox
-Easter eggs?

Update: 10 Jun, 2019 @ 12:29am

-Fixed Player Clipping

Update: 9 Jun, 2019 @ 11:46pm

-Fixed missing Textures
-Fixed missing Models

-Temporarily Removed Player Clipping (oops)

Update: 9 Jun, 2019 @ 12:09am

-Player clipping added to many locations
-Retextured and propped blu spawn
-New Props in Red Spawn
-Retextured Blu final
-Added props to upstairs above blu spawn (Big Health Room)
-Retextured observation decks above mid
-Relit Mid
-Redesigned Geography and props outside mid
-Slight Skybox changes
-Optimized Brushes
-And much more, this update has been a project ive worked off and on with for months. And so each change cannot be remembered.

Update: 2 Oct, 2018 @ 2:25am

The actual rigorous detailing.

Update: 2 Oct, 2018 @ 2:02am

-Rigorous detailing

Update: 24 Sep, 2018 @ 9:36pm

-Detailing

Update: 22 Sep, 2018 @ 2:28am

-Redesigned connecters from mid to bases on Red and Blu.
-Redesigned floor space between mid connector and last on Red and Blu.
-Connected the base to the powergrid.
-Added a Gabled roof over the Spell room at Mid.
-Added Various Railings to roofing.


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More detailing to come!