Team Fortress 2

Team Fortress 2

Powerhouse_Event_Final_J
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Update: 20 Sep, 2018 @ 1:57pm

Update: 20 Sep, 2018 @ 1:18am

-Water at mid no longer insta kills.
-Added escape routes from the water at mid.
-Added detail to spawn rooms.
-Added detail to sniper rooms.
-Extended range of ghosts slightly.
-Lighting changes to Rear-spawn exits.

Update: 17 Sep, 2018 @ 12:38am

-The greatly requested Mid-point scenery overhaul, including visual barriers for out of bounds region.

-Added a nice warm glow to Mid, Brightening up the area. Suggestion by YOYOYO https://steamhost.cn/steamcommunity_com/profiles/76561198067032067/

Update: 15 Sep, 2018 @ 12:21pm

Spookiest Model fixes!

Update: 15 Sep, 2018 @ 12:02pm

Spooky Model Fixes

Update: 14 Sep, 2018 @ 10:57pm

G-g-ghosts!
Property value lowered for red and blue finals
Lighting and Texture updates

Update: 14 Sep, 2018 @ 1:45am

Update: 14 Sep, 2018 @ 1:08am

- Subtle lighting and prop changes
- Addition of soul gargoyle spawns
- Additional Pumpkin Bombs placed, as well as increased total limit of Bombs
- Added player clipping in various locations around Mid Point.
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In the works.

- Patrolling Ghosts in chokes.
- Lighitng and prop design in blus last.
- Visualization for map boundries around Mid Cap.

Update: 13 Sep, 2018 @ 3:18am

Added Blue Couch Models, various props, and Retextured both teams final points.

Update: 13 Sep, 2018 @ 12:12am