Sid Meier's Civilization VI

Sid Meier's Civilization VI

Middle East - TSL - Y(n)AMP
Showing 1-10 of 10 entries
Update: 26 Nov, 2020 @ 8:26am

Added support for Etheopia, Byzantine and Babylon

Update: 28 May, 2020 @ 7:11am

Update: 27 May, 2020 @ 11:51am

Updated for new city-states

Update: 15 Mar, 2019 @ 2:39am

fixed river not appearing in the Iraq-Iran region

Update: 11 Mar, 2019 @ 5:22pm

- Updated for Gathering Storm
- Fixed some river issues in present day Iraq/Iran border
- Added volcanoes
- Added TSL for new civs and city-states
- Geothermal fissures to come later

Update: 27 Sep, 2018 @ 2:45pm

Issue with the Mod ID being different from the previous version, meaning that old saves was unplayable

Update: 25 Sep, 2018 @ 7:35am

Changed the way the map is generated.
Separated the Natural Wonders into their own XML file.
This version includes earlt Real City Naming, but can't be activated as of yet

Update: 13 Sep, 2018 @ 6:03pm

Who knew that a single letter could mess with an entire XML file... oops. Fixed

Update: 13 Sep, 2018 @ 5:47pm

FIxed TSL for pericles greece as it was accidentally set to the middle of the sahara (error on the Y-axis)

Update: 13 Sep, 2018 @ 5:00pm