Team Fortress 2

Team Fortress 2

Apple Woods (Deathmatch/Trade Map)
Showing 1-3 of 3 entries
Update: 25 Sep, 2019 @ 2:26am

~~Texture Fixes~~

-The entire map (excluding buttons and the credits in spawn) has received a redo in terms of textures. You'll notice that all the textures look cleaner and a little less "smeared" in terms of colour. The water on the map has also received a unique texture, straight from the game.

-Users were mentioning that textures would have "white lines" in between them based on their texture settings. This has been fixed. There are no longer any lines, and if there are, they will not be noticeable as they will match the colours of the texture they are attached to.

With this update, I feel a bit more confident in this map. This is the final update, as there is nothing else I feel needs to be changed. Thanks for playing my maps!

Update: 6 Mar, 2019 @ 12:23am

~~Final Patch~~

Another final patch among the three maps I have out. This map adds a few fixes and improvements! Let's go over them.

-Outside of the map was nodrawed, making textures that were not meant to be seen invisible, increasing the performance of the map!
-Map file was compressed, however the file is still quite a large size thanks to the sheer amount of music featured on the map.
-Some ledges on the dungeon walls have had their player clip height above them reduced, making it possible to jump over top of them. Other clips have keep kept the same, just small clips.
-Health packs have been changed! They are now all apples for small health packs, apple pies for medium health packs, and bushels full of apples for large health packs! Delicious if you ask me, especially that pie. Thanks to Squeezit for making the models at my request!

I hope you enjoy the map! This is the last update for this map, as I feel it has reached it maximum potential. I loved Pokemon Mystery Dungeon: Explorers of Sky, Time, and Darkness, so this map was all out of love for the three games.

Update: 14 Sep, 2018 @ 11:28pm

~~Map Release date!~~