FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Showing 1-10 of 94 entries
< 1  2  3 ... 10 >
Update: 29 Jul, 2022 @ 5:29pm

Update Harmony library to 2.2.2

Update: 5 Nov, 2020 @ 3:49pm

Change submitted by Aygar to purge excess paste instead of flushing the paste in storage.

Update: 4 Nov, 2020 @ 5:41pm

Add Paste Builder Controller machine submitted by Aygar which allows turning all paste builders on and off immediately of for a period of time.

Update: 22 Feb, 2020 @ 12:19pm

Changes to prevent problems with machine tracking when a manufacturing plant set to automate a Paste Builder or Site Marker machine creates it at 0,0,0 to spawn the visuals.

Update: 5 Jan, 2020 @ 6:46pm

Adjustments to network client data transmission method.

Update: 5 Jan, 2020 @ 6:19pm

Adjustments to network client data transmission method.

Update: 5 Jan, 2020 @ 11:19am

Adjustments to network client data transmission method.

Update: 5 Jan, 2020 @ 7:51am

- Another fix for stored paste and power level not updating on paste build base info poopup.
- Fix network client visuals for mass storage drone actions.
- Reduce size of transmitted data to network clients for paste action state updates.
- Fix removed paste builders not releasing the task and site assignment and leaving the allocation stuck.

Update: 4 Jan, 2020 @ 7:03am

- Adjustments to limit network client payload sizes.
- Adjustments to limit task search iterations.
- Adjustments to network client visual updates.

Update: 3 Jan, 2020 @ 6:17pm

- Adjustments to limit network client payload sizes.
- Adjustments to limit task search iterations.
- Adjustments to network client visual updates.