FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Showing 11-20 of 94 entries
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Update: 3 Jan, 2020 @ 1:05pm

Adjustments to limit network client payload sizes.
Adjustments to limit task search iterations.

Update: 3 Jan, 2020 @ 9:29am

Additional fix to power level update on network clients.

Update: 2 Jan, 2020 @ 8:33pm

Fix paste storage/extraction power usage not triggering an update of power level on network clients.

Update: 2 Jan, 2020 @ 8:24pm

- Fix network transmission payload buffer overload.
- Fix exception on dedicated server attempting to store last used states.
- Fix certain last used settings not between retained between world exit/load.

Update: 2 Jan, 2020 @ 2:57pm

- Fix task thread not running on server clients to update drone visuals.

Update: 2 Jan, 2020 @ 12:22pm

Adjust paste builder jump to target lag compensation on network clients.

Update: 1 Jan, 2020 @ 6:20am

Remove excessively logged debug message.

Update: 27 Dec, 2019 @ 12:40pm

Fix bug from last update where the site marker gets stuck waiting for a segment request.

Update: 26 Dec, 2019 @ 6:25pm

- Fix issue where digging of cubes on segment edges while the player is not in range of the machine can result in transparent cube faces.
- Fix paste builder base info popup to show states in human readable text form.

Update: 23 Dec, 2019 @ 7:08pm

- Adjust the task distance to fix a stuck paste builder scenario.