Divinity: Original Sin 2

Divinity: Original Sin 2

Deathknight - Skills Unlimited [DE]
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Uppdatering: 14 mar, 2019 @ 12:36

Uppdatering: 5 mar, 2019 @ 10:53

So I updated the Mod and changed a bit some Skills to be more balanced. Subjugate has now a CD of 4 (-1) Turns and the Zombies stay for 5 (+2) Turns now. So u can have for one Turn double Zombies, if u did a good Job with positioning. The Zombies can now run, so u have no longer 100 Year Turns. They got also a better Skill : Scourge is like Decaying Touch, but have a litte Dmg Nerf (-25%), but can the target with a chance of 50% to decay or disease. And has a 0 Turn CD, so the Zombies will always attack with it. I did this, because now u can more profit of the Zombies and they are no longer useless Flesh to prevent Damage from u.
Presence of Corpse Harvest for example decays enemies in the near of the DK, so positioning is way more important for the DK in different Situations of the Fight.

Uppdatering: 5 mar, 2019 @ 10:35

Uppdatering: 4 mar, 2019 @ 12:45

Uppdatering: 3 mar, 2019 @ 19:00

Uppdatering: 3 mar, 2019 @ 18:08

Uppdatering: 3 mar, 2019 @ 17:30

Uppdatering: 3 mar, 2019 @ 17:26

Uppdatering: 3 mar, 2019 @ 17:13

Uppdatering: 3 mar, 2019 @ 15:40